Metaio unveils thermal imaging R&D for future use in wearable augmented reality headsets

May 23, 2014

Yesterday we announced a very new technology, a never-before-seen user interface that combines thermal imaging with augmented reality. We prepared a video illustrating potential applications of  Thermal Touch interface along with current examples of the working prototype.

“Everyone is talking about wearable computing eyewear like Google Glass,” said Metaio CTO Peter Meier, “but no one is talking about the best way to actually use those devices. We need natural, convenient interface to navigate the technology of tomorrow, and that’s why we developed ‘Thermal Touch’.”

Consisting of an infrared and standard camera working in tandem and running on a tablet PC, the prototype registers the heat signature left by a person’s finger when touching a surface. Metaio’s AR software then supplements the experience with AR and computer vision to allow the user to interact with digital content in all-new tactile way.


Turn your world into a touchscreen!

The best graphic user interface (GUI) for wearable headsets has yet to be determined – device makers have so far experimented with voice navigation, companion devices and even projection, but in order for consumers to adopt new technology on a massive level it needs to be convenient and, above all, accessible in countless scenarios.


Thermal Touch: Read a magazine and directly interact with the real objects in a virtual world.

With “Thermal Touch”, a wearable headset user could turn any surface into a touch-screen: Imagine pushing directions to your device simply by touching a static map in a shopping mall, building complex or airport; children could bring play to new levels and launch digital content directly from their toys; design professionals could visualize their digital and 3-D creations on their real world counterparts; and service technicians could pull up information just by touching an object in real life.


Thermal Touch: An endless variety of possibilities.

“Thermal Touch” is a prototype and far from everyday usability. Metaio released the demo to educate the community on the possibilities of computer vision. It is likely that in 5-10 years infrared cameras may join a multitude of advanced sensors being integrated into devices everyday, including the wearable augmented reality headsets of the near future.

We will display the “Thermal Touch” prototype at the 2014 Augmented World Expo in Santa Clara, May 27-29. Though “Thermal Touch” may be 5 years away from reality, attendees to AWE will nonetheless get the chance to see the latest automotive, consumer and enterprise AR apps that are driving innovation and value in 2014. To learn more about Augmented World Expo, visit the AWE website and in case you haven’t registered yet, we are offering a 200.00 discount with code METAIO4AWE at registration.


Get your tickets now!


The Thermal Touch prototype will be also presented at 2014 InsideAR -the Augmented Reality conference – in Tokyo (8th of July), Beijing (5th of September) and at InsideAR Munich 29th/30th of October). Wearable eyewear and other technologies will be the focus of the conference this year, including the latest 3D optics and Augmented Reality applications. See you at InsideAR! You can already register for your tickets now.


Weekest Links, 2014 Consumer Electronics Show Edition

January 15, 2014

CES and desist. 

Kobayashi-san of Epson

Kobayashi-san of Epson repairs the Mitsubishi Electric unit with augmented reality, and honor. 

We just came back from a riveting and harrowing 2014 Consumer Electronics Show (CES). For those of you who have never attended, CES is a never-ending journey consisting of smoke-filled casinos, endless lines, iPhone cases, and strange and confusing conference food. But the chance to see many of the gadgets and technology that will be released later this year along with 150,000 other attendees keeps us going back year after year. And, in addition to a strong showing by augmented reality and wearable technology, CES was full of innovations like smart home tech, drones, robots, 3-D printing and more.

CES 2014 Wrap-Up:

  • 10 Innovations from CES you should know about [Business Insider]
  • 2014 CES: Hardware Startups are big at Consumer Electronics Show [LA Times]
  • Android dominates Apple at CES 2014 [Business Insider]
  • 5 trends we noticed at CES [Digital Trends]
  • CES 2014: Auto Tech Developers Getting Into the Fast Lane [Time Warner NY1]
  • CES 2014 proves that wearables are still a work in progress [TechCrunch]
  • The story of CES as told by Tweeted cries for help [Digiday]

Augmented Reality @ CES:

  • CES: Wearables break out all over the body [USA Today]
  • CES 2014: Best in Show [ZDNet]
  • Epson introduces new Moverio glasses with head-motion tracking and camera [engadget]
  • Metaio leads next-generation augmented reality on wearables at CES 2014 [blog]
  • Augmented Reality smart-glasses impress at CES 2014 [Mobile Marketing Watch]
  • Wearables with augmented reality are mind-blowing – and an ethical nightmare [CNET]
  • Metaio integrates 3-D augmented reality into Intel RealSense SDK [blog]

Upcoming Events

  • Back to Barcelona for Mobile World Congress 2014! Metaio will be in the App Planet once again- stay tuned for more!
  • South By Southwest Interactive 2014, Metaio’s Trak Lord will speak on a panel entitled “DIY Everything with In-Car Augmented Reality” [panel info]

Pick of CES: The AirDroid Pocket Drone

Yes, this is exactly what it sounds like. There’s still time to fund these guys on their Kickstarter page, but check out this video from the CES Expo floor.

Metaio CEO Thomas Alt Discusses Augmented Reality For Smartwatches, Google Glass And More

November 26, 2013


Today in TechCrunch, Metaio CEO Thomas Alt sits down with Jay Donovan to discuss the state of augmented reality and wearable devices. Read on and learn all about the exciting announcements and developments that have happened since InsideAR 2013!

Originally posted on TechCrunch:

Augmented Reality pioneers Metaio hardly qualify as a startup these days (being incorporated since 2003 and funded by a stream of project work from the likes of Volkswagen and IKEA), but they behave very much like a startup and are constantly inventing new systems for their considerable augmented reality SDK.

Many of their yearly announcements come from an annual event called insideAR that they host in their hometown of Munich, Germany.

This year there were many announcements. Everything from their new “Edge-Based Tracking” methodology to the new augmented reality browser they built for Google Glass called Junaio Mirage. The event took place in October, but I recently had a chance to speak with Metaio CEO Thomas Alt and discuss some of these announcements in greater detail along with his viewpoint on the general state of augmented reality today. You can read the interview below (or just skip to the…

View original 1,882 more words

Using AR with Wearable Tech – From InsideAR 2013

November 6, 2013

Heading for always on, always augmented.

If you checked out last week’s post you saw our review of wearable computing from InsideAR 2013. Now we’ve branched out to AR on wearable tech with talks from SAP’s Nick Brown, SITA’s Kevin O’Sullivan, Vuzix’s Dan C. Cui,  and Metaio’s very own Stefan Misslinger.

Here are their keynotes:

Nick Brown, SAP: Augmented Reality in the Enterprise

Nick Brown is senior vice president of strategy and solution management for SAP‘s mobile applications and mobile platforms. In this global role he is responsible for driving SAP’s mobile platform strategy for MEAP, MCAP, and MDM, and managing the portfolio of mobile B2E & B2C applications across all SAP LoB and Industry focus areas. Nick and his team are responsible for delivery of mobile roadmaps and market requirements for all aspects for SAP Mobile business. In addition he is responsible for strategic market development, mobile strategy and overall business planning. His team supports SAP partners and customers become better-run mobile enterprises. He explores how you can embrace emerging technologies to improve employee productivity, reduce safety incidents, reduce training and on boarding, and improve overall operational efficiency within your warehouse or on your shop floor – regardless of your industry.

Kevin O’Sullivan, SITA Lab: Smart Glasses in Aviation Industry

Kevin O’Sullivan is a Lead Engineer at SITA Lab, the technology research laboratory of SITA, the world’s leading specialist in air transport communication and information technology (IT) solutions. At the SITA Lab, Kevin investigates disruptive technologies that will impact the airline & transport industry in the near and mid-term future. Areas of research include consumer & workforce mobility, wearable computing & augmented reality, big data, NFC, indoor location and context driven systems. Kevin’s previous augmented reality projects include the Copenhagen Airport indoor AR app and the Malaysia Airlines AR booking application. SITA Lab will present the result of a six month research project into the use of smart glasses in an airport environment. The talk includes an assessment of “Smart Glasses” technology on the marketplace, comparisons between the capabilities of this technology, background on the aims & goals, development process and lessons learned.

Dan C. Cui, Vuzix: Serving and Creating a Great Experience for the Consumer

Dan C. Cui’s career as a sales, marketing and business development professional has focused on introducing leading edge technology and products into new markets on a global basis. Dan has held senior positions in consumer electronics, e-commerce, semi-conductor, system, and electronic design automation (EDA) industries. Prior to joining Vuzix, Dan held the position of Sr. Vice President of Sale & Marketing at Myvu (formely MicroOptical) Corporation, one of the early HMD market leaders. He was instrumental in creating brand name recognition and consumer demand for Myvu’s award winning, wearable video displays around the world.

Stefan Misslinger, Metaio: World’s First AR Browser on Google Glass

Stefan Misslinger is one of the lead develoeprs for Metaio and is responsible for the development of the augmented reality browser, Junaio.

We’ll keep you posted for more summaries and presentations from this year’s InsideAR or check them all out on our YouTube page!

Halloweekest Links

October 28, 2013

Something wicked this week comes.  

Junaio augmented reality in Apple Keynote

Boom! Junaio gets mentioned in the Apple Keynote! 

Metaio | Junaio Recap

  • Augmented Reality: Making the case for smart eyewear [Wired]
  • Event Report: Metaio’s InsideAR Conference hails the future of an Always On, Always Augmented Reality [Enterprise Irregulars]
  • Valpak integrates augmented reality for easier coupon discovery [Mobile Commerce Daily]
  • Metaio hosted the biggest InsideAR ever [Augmented Blog]
  • Metaio & Volkswagen launch XL1 augmented reality support service [Augmented Blog]

There are things that are happening

  • Samsung Glass targets not just startups and developers [Forbes]
  • Get ready for the Google Glass gold rush [VentureBeat]
  • The Google Glass of Motorcycle Helmets? [FastCompany]
  • Move over Google Glass, here comes a $300 competitior from France [Ars Technica]
  • Forget Google Glass and Samsung Galaxy Gear- the Tweeting Bra is here! [IntoMobile]


  • Metaio will be in Half Moon Bay next week at the 2013 Connected Enterprise [event site]
  • Check out Metaio at this year’s Visual Media Alliance in San Francisco [event site]
  • Check out Metaio’s presentation at this year’s GeoWeb Summit [50% discount]
  • Did you miss InsideAR 2013? Check out photos from the event and catch up on what you missed! [photos]
  • All the InsideAR presentations from Day 1 and Day 2 are available on Metaio’s YouTube page []

Pick of the week: “Box” Projective Augmented Reality

The people over at Creators Projects have outdone themselves. More than worth the watch!

The Fall of Weekest Links

September 23, 2013

Fall is my favorite season

When it rains, it pours.

Other Metaio news

  • Metaio to Unveil First Hands-Free Car Manual on Google Glass, New 3-D Tracking Technology and optimized wearable augmented reality platform at InsideAR 2013 [press release]
  • Weekest Links + 10 Reasons to attend InsideAR [blog]
  • AR Firm’s prototype app turns you into an amateur mechanic [engadget]
  • Metaio hands-free car manual concept comes to Google Glass [TechnoBuffalo]
  • Phun&Dunn launch “Summon the Chouffe” Augmented Reality Beer-Marketing app [blog]
  • Kenneth Cole Celebrates 30 Years of Being Bold with Junaio Augmented Reality [press release]

Metaio Edge-Based Tracking

In case you missed it, Metaio revealed an entirely new form of 3-D tracking that uses CAD data to initialize the tracking, making it more robust than anything out there.

Here are Brendan Scully and Amanda Le of Metaio to introduce you to this awesome new tech, available in the Metaio SDK later this fall (and on display at InsideAR 2013!)

Gnomes, Belgian Beer and Augmented Reality

September 20, 2013

Sounds like a recipe for good times. Or really intense WoW reenactments.

Earlier this week Phun&Dunn, a San Francisco based advertising agency, released a “gnome-powered” augmented reality app in the US for Belgian Beer company Brasserie d’Achouffe, (commonly referred to as “Chouffe”). The app, Summon the Chouffe, features two portals of entertainment, “Summon the Chouffe” and “Gnome Thyself”, to expand Chouffe’s market with new, larger ways of telling the brewery’s stories.

The Summon the Chouffe app, powered by the Metaio SDK, recognizes different gnomes and scenes on bottles, coasters, table tents and stickers using image recognition and tracking software. When a gnome or scene is recognized, the app launches a short, animated vignette that develops each beer’s unique backstory.


In this case we’re being introduced to brewing processes and tree stumps.

These enjoyable pieces help construct the world of the different beer varieties (who have their own dedicated gnome) like La Chouffe, McChouffe, and Houblon Chouffe to provide some entertainment as you enjoy your finely crafted Belgium beer.

Additionally, the “Gnome Thyself” features a series of background frames so you can take selfies or photos of friends for …charming… results.

mandy trak

The types of people you’d love to bring gnome to your mother.

Phun&Dunn tosses in a little more fun and creativity into augmented reality marketing. Be sure to download the app and try it out on iTunes or Google Play. If for whatever reason you can’t get yourself to a location that serves Chouffe (perish the thought) or carries their coasters, all the AR Content images are available at Phun&Dunn’s project website, where you can print them out or use the app on your computer or device screen.

And if that’s not enough, you can try this AR experience and so many others at Metaio’s annual InsideAR conference, October 10-11 in Munich. There’s still time to register- so pick up your ticket today and don’t miss all the exciting content we’ve got lined up.

And remember- there’s gnome place like gnome.


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