Weekest Links – Mid July

July 14, 2014

There was little doubt in our minds that Germany would win yesterday. Congrats to the German National Team for a victory well deserved! Now in other news. . . .

germany-wins

Image courtesy of The News Tribe

Metaio | Junaio Recap

Google’s Augmented Reality Game INGRESS now available for iOS [Augmented Blog]

Navigate Tokyo with the help of augmented reality penguins! [RocketNews24]

From kids to augmented reality: the Wearables market knows no limits [Telecom TV]

Metaio Presents Augmented Reality for Smart Watches [Augmented Blog]

Smartwatches could be a perfect home for augmented reality (Video) [TheNextWeb]

Metaio presents Augmented Reality for Smart Watches [YouTube]

Augmented Reality News

Who will win the war of the wearables? [ITProPortal]

Google’s Ingress augmented reality game quietly launches for iOS devices [TheNextWeb]

Continental showcases Augmented Reality Head-up display [ET Auto]

Eyespeak Eye Tracking Augmented Reality Glasses Set To Revolutionise Hands Free Interfaces [Geeky Gadgets]

Jaguar Land Rover projects driving data directly on the windshield [Engadget]

An Augmented Reality Windshield Tells You How to Take a Racing Line [Gizmodo]

Google Glass Makes Its Way Into A Tennessee Operating Room [Mobile Commerce Press]

Nation’s Largest MLS to Offer New Augmented Reality App to Members [MarketWatch]

‘Modern Polaxis’ travels through time, augmented reality [Comic Book Resources]

Google’s 3D Augmented Reality Tech Gives NASA a Boost [DailyTech]

Why Augmented Reality Is A Strategic Technology [BusinessWorld]

Ludwig II – Walking in the Footsteps of a Fairytale King [AppShopper]

Wearable Technology Could Be A $50 Billion Industry By 2018 [Mobile Commerce Press]

Why do we need to buy TV’s when we can simply draw one? | Tim Gentle | TEDxBendigo [YouTube]

Upcoming Events

Webinar – 3D Tracking: Edge-Based and Point Cloud [Register Here]

DLDwoment14 – Munich, July 21 – 22 [Information Here]

Pick of the Week

Jaguar Land Rover has definitely been no stranger to augmented reality concepts. Their newest concept overlays virtual racing lines and racing ghosts onto the windshield to help drivers race better. Check out the articles posted above and the video below for a demonstration of their new technology.


Google’s Augmented Reality Game INGRESS now available for iOS

July 14, 2014

Long expected, finally available! 

Ingresslogo

Launched in 2012, more than 4 million people in over 200 countries have already played Ingress on Android-based devices. Today, Google’s Niantic Labs has released the iOS version of the Alternate Reality game that lets gamers explore more than 300 million portals worldwide. In the game you decide to either join the resistance or enlightened group and “battle to collect and control the powerful ‘Exotic Matter,’ which is virtually located in real-life locations worldwide.” (TechCrunch)

Through GPS and Augmented Reality, the portals can be found anywhere: for example in or around monuments, special buildings or street art in the real world. To take a portal, the agent can locate, attack and equip the conquest case. The portals can be connected with each other and several linked portals create energy fields. The area which covers these fields is counted as conquered. Thousands of passionate Ingress gamers organize meet-ups all over the world. An impressive case was Operation Green Marble, where gamers from the Enlightened team tried to convert the north half of the Earth to “Green”.

We will definitely try it and discover the Ingress world!

Note: Every Thursday, the Ingress Report is your source for all the latest on the Niantic Project.

Ingress is available for download in the App Store.


Weekest Links – Early July

July 7, 2014

Did you augmented your 4th with some fiARworks?

Augmented Reality in the Age of Wearables

Mr. Scully speaking on a panel of experts about the future of augmented reality.

Metaio | Junaio Recap

AR Toys Competition Jury Member #4: Introducing Pati Keilwerth [Augmented Blog]

Augmented Reality Makes Us More Human, Not Less [Tom's Guide]

Augmented Reality Made Easy – Webinar [PaperSpecs]

Augmented Reality News

Holographic optic could revolutionise augmented reality (and even works in 3D) [Stuff]

Head-up Displays: Technologies and Global Markets [Digital Journal]

The Top 5 Most Useful Augmented Reality Apps [Bidness Etc]

Oculus suspends Rift sales in China after “extreme” reselling [Vizworld]

Speck Design Collaborates with Google on Project Tango Tablet [MarketWatch]

Google’s Project Tango Could Define The Future of Augmented Reality [Benzinga]

R Security Uses Augmented Reality Video and Click to Call Through Engage Mobility to Promote Residential Protect America Security [MarketWatch]

K-Glass to be unveiled in 2015 [The Korea Herald]

Shining a light on the past: ‘Virtual Reality’ torch project missing fragments on to ancient treasures, restoring them to their former glory [Daily Mail Online]

Mobility’s Promise [Energy Biz]

Drakerz-Confrontation augmented-reality card game launches in the U.S. [VentureBeat]

Google Glass’s Thad Starner Wears the Future [IEEE Spectrum]

Enriching the User Experience with Augmented Reality Technology [Strawberry Hill]

Please DO Touch the Dinosaurs at the Natural History Museum [Smithsonian.com]

Scottish government uses augmented reality in campaign against second-hand smoke [The Drum]

FDA clearance for augmented reality device lets surgeons see each critical step before they make it [MedCity News]

Upcoming Events

Webinar – Metaio Creative: Interactive AR [Sign Up Here]

InsideAR Tokyo – July 8th [Program Info]

Wearable Technologies Conference, July 8th – 9th [Register Here]

Pick of the Week

A major difference between augmented reality and virtual reality is that augmented reality inherently has you interact with the real world while virtual reality seeks to immerse you in an entirely different reality. A panel about augmented reality and wearable computing at New York’s CE Week 2014 explored some arguments for (and against) a future embracing augmented reality. Check out the panel session below and be sure to read the article Augmented Reality Makes Us More Human, Not Less for more information.


Weekest Links – Late June

June 16, 2014

Germany won today’s match 4-0! And best of luck to team USA playing later today!

augmented reality gamers

Courtesy of The Star Online

 

Metaio | Junaio Recap

Thermal Camera Turns Many Things into Interactive Surfaces [MIT Technology Review]

AR Toy Competition – Extended Deadline and Meet the Judges [Augmented Blog]

Metaio Reaches 100,000 Developers [Augmented Blog]

Free Historic Augmented Reality Tour of the Asbury Boardwalk Launches June 29 [New Jersey Stage]

#ARToys: Extended Deadline + Introducing Michaela Haberlander [Toywheel]

Meet the AR Toys Competition Jury No. 1: Csongor Baranyai [Toywheel]

Metaio’s Thermal Touch and the Future of Wearable AR Input Methods [Brainberry Global]

Augmented Reality News

Microsoft rumored to have put Project Fortaleza augmented reality glasses on hold [Mobile Nations]

Augmented reality puts players into videogame action [The Star Online]

Does Wearable Technology Have a Future? [Mobile Commerce News]

Hello, Google Glass: Microsoft tries to patent touch input for eyeglass frames [Geek Wire]

Augmented Reality Signs Could Overlay Personal Maps On The Road Ahead [psfk]

Augmented reality puts players into video game action [Yahoo 7 News]

Finding 3D pose with a monocular camera [IMV Europe]

Augmented Australia 1914-2014 has a great opening in Venice [InfoLink]

Wearable Augmented-Reality Solution for Color Blindness [UCSD Computer Science and Engineering]

Google begins testing new feature for its augmented reality glasses [Mobile Commerce News]

Augmented reality road markings and signage “could be applied as a digital layer” [Dezeen and MINI Frontiers]

Upcoming Events

Webinar – TBD

SFAMA – Print & Digital Unite! How To Create Integrated Campaigns That Get Results [Register Here]

Pre-I/O Google Glass Hackathon [Register Here]

Wearable Technologies Conference 2014, July 8-9 | USA [Register Here]

Meetup – The Today and Tomorrow of Augmented Reality, June 18 [Register Here]

InsideAR Tokyo, July 8th [Register Here]

Pick of the Week

Lowe’s has created a augmented reality room dubbed the “Holoroom” to help customers visualize home improvements using digital technology. Using a series of markers places throughout a room, Lowe’s Holoroom hopes to bring the Star Trek holodeck one step closer to reality. The Holoroom will be installed in various Lowe’s stores in Toronto this year. Read more about it here.

Courtesy of CNBC

Courtesy of CNBC


Google Acquires Augmented Reality Translation Company Quest Visual

May 19, 2014

If you’ve ever traveled through a country home to a language you’re unfamiliar with, you know how frustrating it can be just to navigate through even simple tasks such as ordering at a restaurant. That’s where Quest Visual and their app Word Lens come into play. Word Lens is an augmented reality app that translates text in real time on your smartphone.

Demo Video

This functionality caught Google’s eye. On Friday, Google announced that it would be acquiring Quest Visual for undisclosed amount. The Quest Visual team will be integrated with the Google Translate team to merge the two technologies and bring augmented reality translations to Google Translate.

The acquisition makes a lot of sense for Google because it could make Google Translate an even more successful, seamless tool for translations on the fly. By bringing the 345 languages supported by the Translator Toolkit to an augmented reality-based application that has already had success on Google Glass, Go0gle can make accessing information across languages that much easier. And once integrated onto Google Glass, translating a text can be as simple as looking at it. (Of course that all depends on the quality of the translation, but that’s a different topic in and of itself.)

In the meantime, Word Lens and all of its translation packages are free on Google Play and iTunes while Quest Visual transitions to Google. As the second mixed reality company to be acquired by a major tech giant this year, it looks to be an exciting year for augmented and virtual reality. Congrats to the Quest Visual team, we look forward to seeing an even stronger augmented reality translation app in the future!

Googles Quest Visual


Weekest Links – Late-Mid May

May 19, 2014

Ain’t it fun living in the AR world

 

Courtesy of VR-Zone

Courtesy of VR-Zone

Metaio | Junaio Recap

3D Geospatial Geneva Showcase [Augmented Blog]

Global Augmented Reality Toys Competition Launched [Creative Guerrilla Marketing]

Vote for Metaio in the 2014 AWE Auggies [Augmented Blog]

Augmented Reality News

Leap Motion grows up with applications in augmented reality and physical therapy [Gigaom]

Google acquires Quest Visual to integrate its Word Lens augmented reality technology into Google Translate [TheNextWeb]

What designers need to make wearable tech exciting again [TheNextWeb]

How Augmented Would You Like Your Reality? Part 1 [EE Times]

How Augmented Would You Like Your Reality? Part 2 [EE Times]

Fuji Film breaths life to pictures with Augmented Reality [VR-Zone]

Play Pool Like In A Video Game With This Cool Augmented Reality Setup [Gizmodo]

4 years in, augmented reality in smartphones has yet to catch on [Computerworld]

I Am An Augmented Reality Creator [Alaska Public Media]

Hack the Park! Hackathon (Last day to apply) [huis voor beeld cultuur]

Upcoming Events

Augmented World Expo 2014: Come see Metaio in Santa Clara! [AWE homepage]

#MetaioWearsVuzix – Europe Giveaway [Register Here]

Webinar: No webinar this week, sorry folks! [Motivation]

Pick of the Week

It’s no secret that voice commands can sometimes be finicky. Minuum Keyboard provides a solution with their head movement-powered typing keyboard made for Google Glass. Check out the video below for a demonstration and this article for more information.


Metaio’s service applications for warehouse workers on BBC Click

April 29, 2014

Screen shot 2013-09-30 at 10.26.14 AMThe order picking process in a warehouse is THE central function for online commerce and has significant influence on a satisfying distribution, customer satisfaction and ultimately on reduction of expenses. Wearable augmented reality is a fantastic solution for picking process issues. The superimposition of virtual data onto a real warehouse environment via heads-up displays like Google Glass, Vuzix or Epson glasses worn by the employees will reduce time and costs for the company. Metaio has explored the development of Augmented Reality for warehousing, combining visual search, Metaio tracking technology, data superimposition, and a powerful cloud backend that can support this process progressively.

 

Mistakes are mostly the result of human error or an inefficient system, and lead to more time expenditure, higher costs in commissioning, less customer satisfaction or, in the worst case, a loss of significant buyers. Read more about this in our blogpost “An SAP Warehouse Concept for Error Detection in Warehouse Picking Processes“.

BBC Click visited us this January and tested our service applications for Google Glass™. And finally you can watch the video here starting from minute 16:16.

Thanks again to the FML Lehrstuhl from the TU Munich for giving us access to their warehouse!

Glass is a trademark of Google Inc.


Weekest Links – Early April

April 7, 2014

April showers bring AR flowers

Courtesy of Google Maps

Only the most adventurous explorers experience augmented reality

Metaio | Junaio Recap

Come on baby, light my fire: Light switches in a new dimension [Augmented Blog]

Meet Metaio at the Laval Virtual Conference, April 9th – 11th [Augmented Blog]

Microsoft Allegedly Acquiring Augmented Reality IP [Augmented Blog]

Artscape – See the World Through the Eyes of Artists [Junaio Blog]

Augmented Reality News in the World

Augmented Reality will turns us all Superman [GamesBeat]

How eCommerce, Augmented & Virtual Reality will Redefine the Retail Experience [Business 2 Community]

Legal issues may define the future of wearable technology [Mobile Commerce News]

Tell me a story: augmented reality technology in museums [The Guardian]

Vuzix: Undervalued Augmented and Virtual Reality Play; New Products To Drive Growth In ’14 [Seeking Alpha]

Raytheon Uses Augmented Reality To Speed Missile Design [InformationWeek]

Sulon Cortex Blends Virtual Reality with Augmented Reality [Tom's Hardware]

Tim Sweeney: Virtual reality will be bigger than smartphones [Kit Guru]

PS4 dev: Virtual reality and augmented reality “the future of gaming” [Gamespot]

Augmented Reality – A Compelling Mobile Embedded Vision Opportunity [Electronic Engineering Journal]

Did Facebook Buy Virtual Reality too Soon? [New York Times]

Upcoming Events

AugmentaMe EDU 2014 [Ciberespiral blog]

Metaio at Laval Virtual Conference – Come visit us at stand D19! [Laval Virtual]

#MetaioWearsEpson Giveaway – Ends Wednesday at 11:59 pm PST [Register Here]

Webinar – Metaio and the Epson Moverio BT-200 [Register Here]

Pick of the Week

With April Fools’ it comes as no surprise that tech companies around the world would come up with obscure news and events for their products. From unfair game modes to personalized weather vents on planes, April Fools’ always gets interesting. But this year, Google grabbed everyone’s attention with their Google Maps Pokemon Challenge. 150 Pokemon were hidden through the Google Maps world and would-be Pokemon Masters around the world spent hours capturing Pokemon. But alas, with only 150 of  the 719 existing species available for capture, a true Pokemon Master will only exist in the Pokemon games. Maybe next year. . . .

I wanna be..the very best


Virtual Technologies are on the move & Mark Zuckerberg dreams of Augmented Reality

March 28, 2014

It’s a decisive time for tech industries and we were overwhelmed and thrilled by the announcement of the Metaio AREngine, the developer version of the  Google Glass, Apple buying PrimeSense and Intel announcing RealSense. Intel’s proclamation in Las Vegas to integrate our 3-D tracking technology into the RealSense platform was a huge step for us.  We’ve noticed an tremendous growth in usage, development and interest in Augmented Reality and two major topics around AR dominated 2013: Enterprise and Wearble Computing. The purpose of all these technologies is after all to make our life easier and more natural. But it still takes more money and brains to come closer to this vision.

Oculus Rift at 2013 InsideAR

Oculus Rift at 2013 InsideAR

This week  two announcements rocked the market: HTC bringing out the new HTC One (M8) with a depth-of-field sensor and great possibilities to AR makers. And the huge giant Facebook  who surprised with the announcement two days ago that they will buy Oculus VR, the company developing the Oculus Rift HMD. 

Mark Zuckerberg, CEO of Facebook, says: “By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, virtual and augmented reality will become a part of daily life for billions of people.” For sure!

We’ve asked Peter Meier, CTO and founder of Metaio and a visionary by heart, to talk in an interview about the latest news and to consider them in the context for Augmented Reality:


SLAM: It’s all about tracking and mapping your world

March 25, 2014

In this post we examine a technology with a cool name, and some pretty neat uses. SLAM stands for Simultaneous Localization and Mapping. Since expanding on the abbreviation does little to demystify the meaning of the term, we have asked Metaio computer vision researcher Darko Stanimirovic to explain what SLAM is and why it’s important.

Darko Stanimirovic, Computer Vision Research at Metaio

Darko Stanimirovic, Computer Vision Research at Metaio

Q. In layman’s terms, what is SLAM?

Darko: “The camera found on your smartphone is essentially a “dumb” device which simply captures the light in form of numbers. A video sequence then is simply an array of images containing again, nothing but numbers. In order for a smart device to know where it is an environment, it must be able to make sense of this stream of numbers. So, to help this “dumb” camera, a dedicated computer algorithm must be used. One such algorithm is called SLAM. The SLAM algorithm consists of “localization” and “mapping” tasks. Here, “mapping” refers to a process of charting a map of the environment, while “localization” refers to camera position tracking in the space. Both of these tasks benefit from each other: the better we know the map of the environment, the easier it is to determine the position of the camera and vice versa: the better we know the camera position, the more accurate the map is going to be. That is where the “S” in SLAM comes from, because both tasks are performed in the same time, i.e. simultaneously.”

Image

SLAM demonstrated from a remote quadracopter flying over a village

Q. Where can we find SLAM being used?

Darko: “SLAM technology is found in a variety of state-of-the-art inventions. Whether it is Google’s self-driving car, your little robot vaccuum, or even Autonomous Mars rovers, SLAM is being used to help these smart devices learn and navigate in real-world environments.”

Q. Why is SLAM important for Augmented Reality?

Darko: “The magic of AR cannot work without knowing where the camera is located, and SLAM is an important technology for determining where a smart device actually is. For example, if an AR experience is based on a holding a smartphone up to a poster, then the device needs to know where it is in relation to that poster in order to realistically “stitch” digital content into the scene, and SLAM is one of the key technologies that allow this.

SLAM can also be used to extend the known world around a smart device. SLAM helps to fill in additional details that exist in the environments of all the different users out there. We see this in IKEA’s 2014 catalogue app where a piece of virtual furniture “pops” out of from the cover of the catalogue (the known piece of information), and then the device begins to learn the environment in order to place the virtual furniture into the room in a realistic way.”

SLAM tracking technology is one of the many 3D tracking capabilities of the Metaio SDK PRO, making it the most powerful Augmented Reality development tool on the market. For more information about the Metaio SDK, check out the SDK page here


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