Weekest Links – Late July

July 21, 2014

Head in the clouds, Got no weight on my shoulders

insidear-tokyo-2014-brainberryglobal.com_

Image courtesy of Brainberry Global

 

Metaio | Junaio Recap

‘Bunnies in Newspapers,’ and Augmented Reality’s Functional Future – with Trak Lord of Metaio (Podcast #52) [Techmergence]

It’s all an illusion: How augmented reality is changing the future of retail [Retail Dive]

Doing Magic with Augmented Reality . . . for real! [Augmented Blog]

Introducing the Fabulous Frogs App: Splendid and Native [AR at Mimas]

InsideAR Tokyo, a Closer Look at the Latest Innovation in Augmented Reality [Japan Technology Information]

InsideAR Tokyo 2014 Rundown – Part 2 – The Conference [Brainberry Global]

InsideAR Tokyo 2014 Rundown – Part 1 – The Technology [Brainberry Global]

Could smartwatches finally make augmented reality attractive? [PocketNow]

SfAMA Panel Discussion – Print & Digital Unite [sfAMA]

Augmented Reality News

How Google Glass Might Be Used In Education [OpenColleges]

Why This Augmented Reality Tech Is Worth Supporting [Tech Insider]

Microsoft Patent Reveals Additional Plans For Augmented Reality [Ubergizmo]

Animin to hit UK retail this November [ToyNews]

New Lacoste app allows shoppers to ‘try on’ trainers using Augmented Reality [Retail Times]

SEGA and MJD Interactive bringing Alien: Isolation augmented reality game to San Diego Comic Con [SEGA Bits]

Augmented Realty Used on Buses at the Commonwealth Games [Go-Mash]

Microsoft Patents Google Glass Augmented Reality Headset [Know Your Mobile]

Immersive Infections [TechCrunch]

BAE Striker II ‘Iron Man’ Helmet Is The Future Of Flying [Huffington Post UK]

Former Valve VR contractor thinks the technology is bad news: Is VR too anti-social? [Tech Times]

HattrickWear: Creatively designed Augmented Reality Wear that’s more powerful than Google Glass but costs only 10% of its price! [Design You Trust]

Grow Financial Brings Augmented Reality to Tampa Bay [Broadway World] Augmented reality facilitates field maintenance [EE Times Europe]

World Augmented Reality and Virtual Reality Industry 2018: by Technology Types, Sensors (Accelerometer, Gyroscope, Haptics), Components (Camera, Controller, Gloves, HMD) [WhaTech]

Pushing the limits of augmented reality books [Kidscreen News]

Microsoft Lagging Behind Rivals In Virtual Reality Technology [Load The Game]

Kagiso Interactive Best Mobile Developers explain Augmented Reality Apps [WhaTech]

Digital Retail Innovations – IKEA Augmented Reality App [YouTube]

Modern Polaxis is an eye-popping Augmented Reality comic [Stuff]

Beacons and augmented reality: Retail’s future [CNBC]

Google’s Smart Contact Lenses Are Going to Become a Real Thing [Gizmodo]

Comic book collides with augmented reality to tell a twisted sci-fi story [CNET]

Former Valve Contractor Explains Why Virtual Reality is “Bad News” [PlayStationLifeStyle]

Augmented Reality May Be Turned On Its Head With New Holographic Optic Tech[Mobile Commerce Press]

Jaguar Concept Windshield Shows Off Augmented Reality in the Car [Mashable]

Business Schools Buy Into Oculus VR To Make Virtual Visits A Reality [Business Because]

Japan’s Glico lets snackers turn their empty boxes into augmented reality sets for Doraemon! [RocketNews24]

Upcoming Events

DLDwomen 14 – Augmented Reality Workshop & Best Practice [Information Here]

Pick of the Week

It seems like everyone has been trying to get into the Augmented Reality wearable tech game. Just today Microsoft filed some patents for its own pair of AR glasses. With major players such as Sony, Facebook, Epson, Valve, and of course Google already developing platforms for Alternative Reality, this recent announcement shows just how close the future is to an always on, always augmented world. For more information about the Microsoft patents, check out this website and here is the full patent.

microsoft augmented reality


Weekest Links – Mid July

July 14, 2014

There was little doubt in our minds that Germany would win yesterday. Congrats to the German National Team for a victory well deserved! Now in other news. . . .

germany-wins

Image courtesy of The News Tribe

Metaio | Junaio Recap

Google’s Augmented Reality Game INGRESS now available for iOS [Augmented Blog]

Navigate Tokyo with the help of augmented reality penguins! [RocketNews24]

From kids to augmented reality: the Wearables market knows no limits [Telecom TV]

Metaio Presents Augmented Reality for Smart Watches [Augmented Blog]

Smartwatches could be a perfect home for augmented reality (Video) [TheNextWeb]

Metaio presents Augmented Reality for Smart Watches [YouTube]

Augmented Reality News

Who will win the war of the wearables? [ITProPortal]

Google’s Ingress augmented reality game quietly launches for iOS devices [TheNextWeb]

Continental showcases Augmented Reality Head-up display [ET Auto]

Eyespeak Eye Tracking Augmented Reality Glasses Set To Revolutionise Hands Free Interfaces [Geeky Gadgets]

Jaguar Land Rover projects driving data directly on the windshield [Engadget]

An Augmented Reality Windshield Tells You How to Take a Racing Line [Gizmodo]

Google Glass Makes Its Way Into A Tennessee Operating Room [Mobile Commerce Press]

Nation’s Largest MLS to Offer New Augmented Reality App to Members [MarketWatch]

‘Modern Polaxis’ travels through time, augmented reality [Comic Book Resources]

Google’s 3D Augmented Reality Tech Gives NASA a Boost [DailyTech]

Why Augmented Reality Is A Strategic Technology [BusinessWorld]

Ludwig II – Walking in the Footsteps of a Fairytale King [AppShopper]

Wearable Technology Could Be A $50 Billion Industry By 2018 [Mobile Commerce Press]

Why do we need to buy TV’s when we can simply draw one? | Tim Gentle | TEDxBendigo [YouTube]

Upcoming Events

Webinar – 3D Tracking: Edge-Based and Point Cloud [Register Here]

DLDwoment14 - Munich, July 21 – 22 [Information Here]

Pick of the Week

Jaguar Land Rover has definitely been no stranger to augmented reality concepts. Their newest concept overlays virtual racing lines and racing ghosts onto the windshield to help drivers race better. Check out the articles posted above and the video below for a demonstration of their new technology.


Weekest Links – Early July

July 7, 2014

Did you augmented your 4th with some fiARworks?

Augmented Reality in the Age of Wearables

Mr. Scully speaking on a panel of experts about the future of augmented reality.

Metaio | Junaio Recap

AR Toys Competition Jury Member #4: Introducing Pati Keilwerth [Augmented Blog]

Augmented Reality Makes Us More Human, Not Less [Tom's Guide]

Augmented Reality Made Easy – Webinar [PaperSpecs]

Augmented Reality News

Holographic optic could revolutionise augmented reality (and even works in 3D) [Stuff]

Head-up Displays: Technologies and Global Markets [Digital Journal]

The Top 5 Most Useful Augmented Reality Apps [Bidness Etc]

Oculus suspends Rift sales in China after “extreme” reselling [Vizworld]

Speck Design Collaborates with Google on Project Tango Tablet [MarketWatch]

Google’s Project Tango Could Define The Future of Augmented Reality [Benzinga]

R Security Uses Augmented Reality Video and Click to Call Through Engage Mobility to Promote Residential Protect America Security [MarketWatch]

K-Glass to be unveiled in 2015 [The Korea Herald]

Shining a light on the past: ‘Virtual Reality’ torch project missing fragments on to ancient treasures, restoring them to their former glory [Daily Mail Online]

Mobility’s Promise [Energy Biz]

Drakerz-Confrontation augmented-reality card game launches in the U.S. [VentureBeat]

Google Glass’s Thad Starner Wears the Future [IEEE Spectrum]

Enriching the User Experience with Augmented Reality Technology [Strawberry Hill]

Please DO Touch the Dinosaurs at the Natural History Museum [Smithsonian.com]

Scottish government uses augmented reality in campaign against second-hand smoke [The Drum]

FDA clearance for augmented reality device lets surgeons see each critical step before they make it [MedCity News]

Upcoming Events

Webinar – Metaio Creative: Interactive AR [Sign Up Here]

InsideAR Tokyo – July 8th [Program Info]

Wearable Technologies Conference, July 8th – 9th [Register Here]

Pick of the Week

A major difference between augmented reality and virtual reality is that augmented reality inherently has you interact with the real world while virtual reality seeks to immerse you in an entirely different reality. A panel about augmented reality and wearable computing at New York’s CE Week 2014 explored some arguments for (and against) a future embracing augmented reality. Check out the panel session below and be sure to read the article Augmented Reality Makes Us More Human, Not Less for more information.


Weekest Links – End of June

June 23, 2014

Tensions are high in the San Francisco office as USMNT pits off against Germany this week. Tears will shed, blood will boil, and friendships will break as the future of Group G will be decided this fateful Thursday.

Courtesy of Bloomberg TV

Courtesy of Bloomberg TV

Metaio | Junaio recap

See Asbury Park through augmented reality [App.com]

ARchive LAPL – Augmented Education [Augmented Blog]

Featured Channel: Aiguamolls Emporà – Mira què s’amage by DaH! [Junaio Blog]

Wearables Get a New Interface [EE Times]

Augmented Reality Usage – Student Survey [Augmented Blog]

Metaio is Bringing Interactivity to Every Surface [The Gadget Flow]

Augmented Reality News

Podcast Episode 40: AWE2014 Recap with Ori Inbar [AR Dirt]

Wiless Controls Inc. Acquires Next Galaxy [The Wall Street Journal]

How Technologies are Likely to Fare this Year [DataQuest]

Toronto Condo Project Uses Augmented Reality To Reach Global Buyers [Opp Connect]

Revenue generation through AR on a positive rise [Exchange 4 Media]

Google Glass goes on sale in the UK for £1,000 [Engadget]

The CNN10 Inventions: Skully [KSPR]

The Future As We See It [U of T Magazine]

Artist Turns Mondrian Works into Augmented Reality Paintings [Artnet News]

Virtual Surgery: The Operating Room Goes High-Tech [Bloomberg TV]

Wearable Technology Will Be Big In The Business World, Says Salesforce [Mobile Commerce Press]

Testing Technology: How Augmented Reality Helps Museum Visitors Appreciate Paintings [University of Chicago]

Augmented Reality Tablet Enables Designers To Sketch In 3D [Mobile Commerce Press]

Wearable Tech Is Bigger Among Developers Than Consumers [Mobile Commerce Press]

Epson’s smart glasses do AR better than Google Glass [ITBusiness.ca]

Augmented reality application released to App Store [Solid Thinking Interactive]

Upcoming Events

Webinar - Location Based Channels [Register Here]

Wearable Technologies Conference 2014, July 8 – 9 [Register Here]

InsideAR Tokyo, July 8th [Register Here]

Pick of the Week

When it comes to surgery, future wearable devices paired with augmented reality could change the way operating rooms are managed. Recently, Bloomberg interviewed Dr. Selene Parekh, one of the earliest adopters of Google Glass in surgery, who gives his thoughts about how Google Glass can be used in hospitals. Check out the video below to see what he thinks the future of health care could be with Google Glass.


Weekest Links – Late June

June 16, 2014

Germany won today’s match 4-0! And best of luck to team USA playing later today!

augmented reality gamers

Courtesy of The Star Online

 

Metaio | Junaio Recap

Thermal Camera Turns Many Things into Interactive Surfaces [MIT Technology Review]

AR Toy Competition – Extended Deadline and Meet the Judges [Augmented Blog]

Metaio Reaches 100,000 Developers [Augmented Blog]

Free Historic Augmented Reality Tour of the Asbury Boardwalk Launches June 29 [New Jersey Stage]

#ARToys: Extended Deadline + Introducing Michaela Haberlander [Toywheel]

Meet the AR Toys Competition Jury No. 1: Csongor Baranyai [Toywheel]

Metaio’s Thermal Touch and the Future of Wearable AR Input Methods [Brainberry Global]

Augmented Reality News

Microsoft rumored to have put Project Fortaleza augmented reality glasses on hold [Mobile Nations]

Augmented reality puts players into videogame action [The Star Online]

Does Wearable Technology Have a Future? [Mobile Commerce News]

Hello, Google Glass: Microsoft tries to patent touch input for eyeglass frames [Geek Wire]

Augmented Reality Signs Could Overlay Personal Maps On The Road Ahead [psfk]

Augmented reality puts players into video game action [Yahoo 7 News]

Finding 3D pose with a monocular camera [IMV Europe]

Augmented Australia 1914-2014 has a great opening in Venice [InfoLink]

Wearable Augmented-Reality Solution for Color Blindness [UCSD Computer Science and Engineering]

Google begins testing new feature for its augmented reality glasses [Mobile Commerce News]

Augmented reality road markings and signage “could be applied as a digital layer” [Dezeen and MINI Frontiers]

Upcoming Events

Webinar – TBD

SFAMA – Print & Digital Unite! How To Create Integrated Campaigns That Get Results [Register Here]

Pre-I/O Google Glass Hackathon [Register Here]

Wearable Technologies Conference 2014, July 8-9 | USA [Register Here]

Meetup – The Today and Tomorrow of Augmented Reality, June 18 [Register Here]

InsideAR Tokyo, July 8th [Register Here]

Pick of the Week

Lowe’s has created a augmented reality room dubbed the “Holoroom” to help customers visualize home improvements using digital technology. Using a series of markers places throughout a room, Lowe’s Holoroom hopes to bring the Star Trek holodeck one step closer to reality. The Holoroom will be installed in various Lowe’s stores in Toronto this year. Read more about it here.

Courtesy of CNBC

Courtesy of CNBC


Thermal Touch: The Future of Wearable User Interfaces

June 3, 2014

GAL-thermal-touch-004Have you ever worn a wearable headset? Have you tried Google Glass or any of its myriad competitors? After the initial (and deserved) sense of wonder and awe wore off from perceiving digital and virtual content overlaid on the real world, have you found yourself strangely frustrated at just using the device itself?

You wouldn’t be alone – smartphone companies (Apple chiefly among them) have labored diligently to irrevocably addict you to touchscreens and touch interfaces. Not unkindly, touchscreens have largely replaced mobile keyboards and are largely to thank for the meteoric rise and massive adaptation of smart devices. But insidiously secreted away amid marketing language and shiny rectangles is the sentiment that gestures like “pinch-to-zoom” and “swiping” are only natural- if not pure instinct.  GAL-thermal-touch-003

Imagine an iPhone- without a touchscreen. Imagine a tablet, and no amount of swiping or pinching will allow you to manipulate its contents. This is the reality of wearable computing and augmented reality devices – they’ve removed the necessity of touch. But then how to use an application more than passively? How to navigate to a different screen?

chess-5885Wearable augmented reality devices rely on vision to display content. There are already forays into voice navigation (along with infuriating buttons and swiping motions on the glasses themselves; some clever companies are utilizing Low Bluetooth Energy to pair companion smartphones or new devices like the Enimai “Nod” companion “ring” to activate in-app features. So what then – projectors, 3-D cameras for “finger tracking”? It’s hard to imagine a future where everyone is wearing AR glasses while obnoxiously yelling commands and waving their hands around in front of their faces or furiously trying to dial phone numbers on their hands.

Okay- so it’s not that difficult.

But what if we could bypass all of that? What if we could use camera technology to get even cleverer with reality interaction? Enter Thermal Touch – a technology that will enable interaction with nearly any object or surface.

Thermal Touch – Turning your whole world into a touchscreen

Pitch_picThermal Touch is a radical new approach to wearable headset graphical user interfaces (GUIs). It utilizes infrared cameras to register and track minute thermal imprints left by the heat signature of a finger. Touch your desk – you’re leaving imperceptible (and impermanent) heat maps each time your finger touches the surface. Combining a thermal camera with a normal camera, and developing AR tracking in conjunction with thermal heat tracking, Metaio can now turn anything into a touchscreen.

Trak Lord, Head of Metaio US Marketing, sat down with Daniel Kurz, lead Metaio R&D Engineer and creator of the Thermal Touch prototype, to talk about the future of human-computer interaction.

Daniel_KurzWhere did the idea for Thermal Touch originate?

It was happy coincidence that we got our hands on a thermographic camera and played around with it in the lab. Our R&D team had already been tasked with developing natural and intuitive ways of interacting with Augmented Reality applications when using head-mounted displays. After measuring the temperature of my coffee mug and my display, and after discovering interesting temperature patterns in my face, I noticed that wherever I left my hand resting on the desk, residual heat would become apparent in the thermal image. Brief experiments with different objects showed that this is not a unique property of my desk but most objects exhibit warm spots after touching them. The camera module further included a visible light camera, which allows recognizing and tracking objects in its field of view. Putting one and one together, this is how the idea arose that the combination of detecting touches in the thermal image and detecting and tracking the touched objects in the visible image would enable a natural way to interact with those objects and digital information associated to it – particularly for wearable headsets.

Can you describe how we built the prototype?

Our mobile prototype is based on a tablet PC to which we attached a combined thermal and visible light camera module. The fixture is simply a joist hanger I bought at the next do-it-yourself store. Our proof-of-concept software implementation is based on the Metaio SDK and therefore features the latest tracking capabilities for dealing with both planar and three-dimensional objects. It further provides the functionality to render virtual objects registered with the tracked objects. We had to extend the Metaio SDK to support capturing images from the thermographic camera and I developed a prototypical touch detection algorithm. All in all it wasn’t really that much work, because most pieces already existed in our SDK. The last thing to do was then creating some exemplary applications to demonstrate the versatile opportunities this technology offers in different use cases.

Ideally, what will Thermal Touch look like in the future? How many years are we from embedded infrared cameras?

This new way of interacting with Augmented Reality is clearly meant for wearable computers and head-mounted displays. These devices become increasingly important not only in the context of Augmented Reality, and as they do not have touch screens and they leave the hands free, our technology is a perfect fit. We keep working on improving our prototype in terms of robustness and latency and we are looking into how this fundamental approach can allow more advanced interaction techniques. For example, touching an object with different fingers might have different effects. Of course, it will take a couple of years until the first head-mounted devices will include a thermographic camera. But the current trend clearly is that these cameras become available at a small form factor and an affordable price. A mobile phone add-on enabling mobile thermal imaging will become available this year, and this is only the beginning. Once wearables are really being used ubiquitously, their hardware should be ready for Thermal Touch.

Though it may be years ahead in the future, embedding infrared cameras into wearable computing is not beyond the realm of possibility, especially in an industry that is still iterating on form factor and hardware, let alone the ideal graphical user interface.


Metaio unveils thermal imaging R&D for future use in wearable augmented reality headsets

May 23, 2014

Yesterday we announced a very new technology, a never-before-seen user interface that combines thermal imaging with augmented reality. We prepared a video illustrating potential applications of  Thermal Touch interface along with current examples of the working prototype.

“Everyone is talking about wearable computing eyewear like Google Glass,” said Metaio CTO Peter Meier, “but no one is talking about the best way to actually use those devices. We need natural, convenient interface to navigate the technology of tomorrow, and that’s why we developed ‘Thermal Touch’.”

Consisting of an infrared and standard camera working in tandem and running on a tablet PC, the prototype registers the heat signature left by a person’s finger when touching a surface. Metaio’s AR software then supplements the experience with AR and computer vision to allow the user to interact with digital content in all-new tactile way.

chess-5885

Turn your world into a touchscreen!

The best graphic user interface (GUI) for wearable headsets has yet to be determined – device makers have so far experimented with voice navigation, companion devices and even projection, but in order for consumers to adopt new technology on a massive level it needs to be convenient and, above all, accessible in countless scenarios.

GAL-thermal-touch-003

Thermal Touch: Read a magazine and directly interact with the real objects in a virtual world.

With “Thermal Touch”, a wearable headset user could turn any surface into a touch-screen: Imagine pushing directions to your device simply by touching a static map in a shopping mall, building complex or airport; children could bring play to new levels and launch digital content directly from their toys; design professionals could visualize their digital and 3-D creations on their real world counterparts; and service technicians could pull up information just by touching an object in real life.

GAL-thermal-touch-004

Thermal Touch: An endless variety of possibilities.

“Thermal Touch” is a prototype and far from everyday usability. Metaio released the demo to educate the community on the possibilities of computer vision. It is likely that in 5-10 years infrared cameras may join a multitude of advanced sensors being integrated into devices everyday, including the wearable augmented reality headsets of the near future.

We will display the “Thermal Touch” prototype at the 2014 Augmented World Expo in Santa Clara, May 27-29. Though “Thermal Touch” may be 5 years away from reality, attendees to AWE will nonetheless get the chance to see the latest automotive, consumer and enterprise AR apps that are driving innovation and value in 2014. To learn more about Augmented World Expo, visit the AWE website and in case you haven’t registered yet, we are offering a 200.00 discount with code METAIO4AWE at registration.

IMG-locations-beijing2

Get your tickets now!

 

The Thermal Touch prototype will be also presented at 2014 InsideAR -the Augmented Reality conference - in Tokyo (8th of July), Beijing (5th of September) and at InsideAR Munich 29th/30th of October). Wearable eyewear and other technologies will be the focus of the conference this year, including the latest 3D optics and Augmented Reality applications. See you at InsideAR! You can already register for your tickets now.

 


Vote for Metaio in the 2014 AWE Auggies

May 12, 2014

Auggie-GoldWith the Augmented World Expo (AWE) just around the corner, we’re excited to remind everyone about the annual Auggie Awards. These awards celebrate the best augmented reality interactions submitted to the AWE panel across various genres. You can read more about the Auggie Awards here.

This year there are five categories: best tools, best software, best hardware, best enterprise solution, and best film. Metaio has entries in the three below. There are two ways to vote: directly through the AWE website or on Facebook (both presented below).

Best Tools for Developers – The Metaio SDK

The Metaio SDK has been used professionally for over a decade by companies like IKEA, Audi, LEGO, Mitsubishi Electric and more to bring content to life and value to customers and works. It’s the only SDK that offers industrial precision for tracking and has more versatility than any other platform. Vote here on the AWE website or here on Facebook!

Best Software – The 2014 IKEA Catalog app

The 2014 IKEA Catalog app lets users actually load over 300 unique 3-D models of IKEA furniture directly from the 2014 Catalog and place them in their homes using next-generation AR. The users can then take photos, share their experiences on social media or continue trying out different pieces of furniture. The App has been downloaded millions of times, and more than 600,000 3-D models had already been placed into people’s homes within a few months of its release. Vote here on the AWE website or here on Facebook!

Best Tool – Augmented Reality Car Manual on Google Glass

Metaio was able to run edge-based tracking algorithms to deliver ste-by-step car engine maintenance for the average consumer. In this experience, the user need only open the hood of her car, recognize the engine using visual search and watch as the software isolates components and overlays relevant information on top of it, such as how to refill coolant or where to check the oil.

Far more convenient than checking a manual, this app streamlines the information flow and ensures that the user acesses the exact information she needs to solve the problem. Vote here on the AWE website or here on Facebook!

Best Enterprise Solution – Hands-Free meViewAR

Metaio partnered with Epson America and Mitsubishi Electric to develop an application that would allow service technicians to access maintenance information quickly and conveniently and overlay it step-by-step onto the actual product. The Epson Moverio BT-200 allows hands-free, full-field view to make sure that information gets overlaid directly in the mechanic’s line of sight, rather than a monocular view or through a tablet device. Vote here on the AWE website or here on Facebook!

Thanks and we’ll see you at AWE!


Metaio releases first true “see-through” wearable Augmented Reality, now in Metaio SDK

May 9, 2014

AR SDK update puts true AR in the eyes of wearable device users

This week we were announcing the first ever “see-through” wearable AR capabilities through the newest Beta version of the Metaio SDK, now optimized for wearable computing devices like the brand-new Epson Moverio BT-200. Instead of utilizing a camera view, Metaio’s technology allows the user to perceive reality itself with digital and virtual content directly overlaid onto their surroundings.

Real "see-through" AR on the Epson Moverio BT-200

Real “see-through” AR on the Epson Moverio BT-200

Wearable computing is on the rise, with devices like Google Glass and Oculus Rift in the public eye more and more. But in order to perform augmented reality experiences, even transparent displays like Google Glass rely on a camera video feed that duplicates reality rather than using the reality itself, potentially creating a disconnect for the user between the augmented content and the real world.

“We strive for seamless wearable AR,” said Metaio CTO Peter Meier. “We want to go beyond the limitations of form factors to deliver truly ground-breaking experiences.”

IMG-epson-metaio-sdk-02The Metaio Augmented Reality SDK, now serving 80,000 developers, is today equipped with optical, truly transparent Augmented Reality rendering, allowing users to view AR content as if it were in front of their eyes. Service technicians can now visualize digital maintenance information attached to systems as if it were there in real life; consumers can visualize product information in-store or at home; game developers can create immersive games that merge virtual and physical worlds.

“Working closely with premier partners such as Metaio led us to incorporate new augmented reality capabilities in the Moverio BT-200 smart glasses,” said Eric Mizufuka, product manager, New Markets for Epson America. “The Metaio SDK gives developers the opportunity to more easily bring their exciting AR application ideas to life on the Moverio platform.”

In addition to true see-through AR, the newest version of the Metaio SDK will feature high-definition rendering for iOS devices along with brand new in-Beta Face Detection algorithms.  If you need  more information about the release of the Epson Moverio BT-200s, visit the Epson website. To download the free Metaio Augmented Reality SDK , please visit: http://metaio.com/products/SDK.


Weekest Links – Early May

May 5, 2014

AR showers bring May flowers~

Trak

Courtesy of Youtube

Metaio | Junaio Recap

Global AR Toys Competition Launched [Ubergizmo]

City Visions – An Augmented Reality Developer Challenge [Augmented Blog]

Epson Moverio BT-200 – Interview with Trak Lord of Metaio [Youtube]

Connectar – A New Junaio Certified Developer [Junaio Blog]

Metaio’s Service applications for warehouse workers on BBC Click [Augmented Blog]

BBC Click 26-04-2014 [Youtube]

Augmented Reality News

New mobile app uses augmented reality to enhance learning experiences at historic sites [Phys.org]

Can Virtual Reality unlock brands for consumers? [Cream Global]

Google Glass may be powered by solar energy [Hydrogen Fuel News]

Will Wearable Technology Be A Detriment To Productivity? [Mobile Commerce Press]

Are you experienced? Facebook, Google and Apple pile in to virtual reality [AdNews]

TV3 Barcelona debuts hybrid virtual set [NewscastStudio]

Research and Markets: Global Augmented Reality & Virtual Reality Market 2013-2018: Accelerometer, Gyroscope & Haptics for Camera, Controller, Gloves and HMDs [Business Wire]

Augmented reality spectacles at a cost of 1€, thanks to a 3D printer [Basque Research]

PS4 Augmented Reality Features Teased With New Videos [Gameranx]

Upcoming Events

Webinar this week: Which Metaio Tool Should You Use? [Signup Here]

Pick of the Week

If you’ve ever wanted to make music with sand, you should have gone to this year’s Moogfest to check out the Sand Noise Device. SND uses the sandscape to generate a music system unique to it’s environment. Check out their website, this article, and the video below for more details.


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