Metaio releases newest version of Junaio AR Browser with new design, real-time POI visualization and browser interoperability

March 24, 2014

It’s a release, yeah! 

Last week we released the long expected, newest version of Junaio for Android and iOS devices with an updated user interface that features an all-new visualization of nearby points-of-interest (POIs). With Junaio it is now possible to access GPS and location-based information from almost anywhere in the world.

“The more natural we make AR, the more mobile users will see value and return to the experience,” CTO Metaio, Peter Meier said. “It’s clear that the next step for mobile AR is location-based information in devices like Google Glass, and we’re looking to the near future in our R&D.”

Junaio has been optimized and available for wearable devices like Glass since Metaio’s InsideAR conference in October of 2013, but as of today it’s equipped with an even friendlier interface and a more contemporary style familiar to today’s app users. The brand new visualization scheme ensures that the user sees only the most relevant information to his or her surroundings, like geo-tagged Instagram photos or tweets; the best places to catch a Taxi; the nearest entertainment locations like movie theatres or concerts; or even the real-time positioning of public buses and trains.

IMG-junaio_around

Junaio combines GPS, image recognition, visual search and a robust cloud-based architecture to recognize and attach digital information to nearly any object or environment in real-time. Now even non-developers can create their own Augmented Reality “channels” and even applications with the latest Metaio Creator tool, a drag-and-drop and easy-to-use content management system for AR.

IMG-junaio_channel

For developers who want to create mobile AR experiences utilizing location data, Junaio is now compatible with other browsers like Layar and Wikitude. Now over 20,000 Junaio developers will have access to the entire mobile AR audience and will be able to push their content directly to other applications.

Download Junaio today at http://junaio.com/download

Learn more about the Metaio Creator at http://creator.metaio.com

86a63b1251


Meet us at the Mobile World Congress! #MWC14

February 21, 2014

It’s time for Barcelona!

Kristina_1

On Monday morning the 2014 Mobile World Congress starts and we prepared thrilling demos to showcase the latest innovations in the Augmented Reality business to you – for smartphones, for wearables (Google Glass, Vuzix & Epson glasses), for any possible device. We will show 3-D camera interfaces for augmented reality along with the latest in enterprise and wearable experiences. Our visitors to the Metaio booth in the App Planet, Hall 8.1, Booth 8.1G47, will get see how Augmented Reality is truly “creating what’s next” at the world’s largest mobile conference.

tabletThis year’s Mobile World Congress arrives at the dawn of the 3-D camera. Apple has acquired PrimeSense; NVIDIA has announced partnerships with SoftKinetic for embedded cameras; and Intel has announced the future embedding of RealSense 3-D cameras in Ultrabooks and other devices. Adding depth to interactive mobile experiences will provide all new capabilities in augmented reality, including 3-D reconstruction, dynamic occlusion and brand-new tracking for consumer and enterprise experiences.

“3-D cameras will soon arrive on mobile devices,” said Metaio CTO Peter Meier. “Developers and businesses alike will be able to take advantage of this new technology through the support for 3-D cameras in the Metaio SDK. This year in Barcelona we are showcasing how we have adapted our core technology to support this new wave of 3-D integration, while also demonstrating the power of silicon integration, especially with regard to a wearable future. AR has already shown usefulness and value in both enterprise and consumer sectors, and we will continue to lead the way in innovation for 2014.”

3-D integration opens up numerous possibilities for everyday use: consumers could visualize products in home without the need for markers or printouts; utilize gestures to interact with their devices and the real world; reconstruct or modify entire environments; or even create 3-D models on the fly that could be pushed to 3-D printing devices.

Metaio is already working with companies like SAP and Intel to bring the next generation of augmented reality to developers and users through mobile devices, wearable technology and embedded 3-D cameras.

Intel_games

(Image courtesy: Intel)

“Intel has been collaborating this year with Metaio to showcase the power of combining Intel platforms with augmented reality, which can be seen at MWC 2014,” said Prasad Modali, Intel Principle Engineer. “We look forward to continuing these efforts to further blend the virtual and real worlds in the near future.”

Metaio collaborated with Intel to produce groundbreaking apps specifically for Intel mobile devices, which visitors will experience at the Intel booth, App Planet: Hall 8.1, booth #E41:

  • “Portal Run”: a brand-new digital AR table-top game that utilizes instant SLAM tracking to allow players to play in any environment, anywhere. No board, marker (or even table) necessary.

Visitors to the Metaio booth at MWC will experience:

    • The first hands-free augmented reality maintenance utilizing wearable computing- step-by-step instructions visualized through Epson Moverio BT-200 and Google Glass
  • The new AREngine, the next generation of the first ever AR hardware IP, with 6000% faster initialization and 80% reduction in power consumption on silicon
  • Next-generation AR experiences that utilize 3-D and depth cameras for real-time 3-D tracking and reconstruction
  • The latest in enterprise and consumer demos, featuring experiences from IKEA, Audi, and Mitsubishi Electric

To try out the technology behind the booth demonstrations, sign up for a free Metaio account and download the Metaio SDK at http://my.metaio.com.

If you cannot attend MWC, you have at least the chance to stay up to date with our latest issue of the InsideAR magazine: here.

See you in Barcelona and keep following us on Facebook for pictures from MWC! 



The new Metaio Creator – The perfect tool to optimize AR Scenario development

November 14, 2013

The new Metaio Creator was just released in October. Released in 2011 as a tool for AR newcomers and non-developers, the Metaio Creator has become a powerful and reliable solution that allows you to make your professional AR development faster, easier and more efficient.

With unique features like the new AREL script editor, automated 3-D model shading and optimized pipelines for brand new tracking technologies the Metaio Creator is the perfect tool to support and optimize your AR scenario creation process.

creator-imac

Easier AR development with Metaio Creator:

The new Creator comes with an AREL scripting editor. This unique feature allows you to create the basic AR workflow with some simple Drag & Drop functionality and extend it by adding individual adjustments and extensions directly in the creator interface. Afterwards you can easily copy paste the AREL code of specific elements or even export the full AREL script and include it into your channel development.

Curious about how to get started with the new Metaio Creator? Check out the latest webinar for a video walkthrough of all the new features:

Automated creation and flexible optimization of 2-D & 3-D tracking data:

In addition the new Creator is the perfect tool for creation and management of your 2-D and 3-D tracking configurations. Use GUI-based pipelines, improved authoring and support for expert tweaking to get the best tracking performance in the most efficient way.

IMG-render_comparisonEnhanced realism with improved rendering quality of 3D models

Improve the visual appearance of your 3-D content with just one click – Automatically add shadows and ambient occlusion to increase the immersive effect of your AR scenario without any manual efforts.

More enjoyable and efficient experience with improved usability:

We have also included a bunch of new features which make your life easier using Metaio Creator. Easily replace trackables or contents within your scenario, Copy/Paste your contents on several pages or flexibly decide on the needed resolution of in page videos.

Metaio and Junaio Certified Developers are finding Metaio Creator an extremely valuable tool for automatically validating and optimizing tracking data, rapidly building prototypes for client proposals, export AREL scripts and to quickly update content in their cloud based apps.

Sign up in our developer portal and download the Metaio Creator 3.0!

See a list of features the new Metaio Creator has for you:

  • AREL scripting and scripting editor for adding custom AREL/JavaScript scripting logic to objects for advanced and more complex scenarios
  • Full export compatibility of Creator AREL scripts to support your manual channel and application development
  • Automated creation and flexible optimization of 2D & 3D tracking data:
  • Automated creation and evaluation of trackables/Tracking data (optimized in latest version)
  • GUI based creation pipeline for the New 3D markerless object tracking based on CAD data (BETA) for difficult to track objects in changing light conditions
  • Improved authoring when using 3D object tracking using 3D point-clouds/maps created by the Metaio Toolbox (e.g. for removing of 3D erroneous data points from the point cloud)
  • Support for expert tweaking of tracking configuration parameters:
  • adjust the detection threshold of 2D and 3D trackables
  • gravity assistance which uses the built-in inertial sensor of mobile devices to stabilize tracking of targets that are located horizontally (e.g. on the table/the ground)
  • tracking fallback that will keep the last tracking position for some time and/or use the orientation sensor of mobile devices to continue tracking, extensible tracking of 3D trackables which dynamically increases the 3D point cloud during use(learns the environment on the fly)
  • Full export capability of tracking data to support your manual channel and application development
  • Enhanced realism with improved rendering quality of 3D models
  • Support for automatically adding shadows to 3D models
  • Support for automatically improving the texture of loaded .fbx models by calculating self-shadowing/ambient occlusion for an improved visualization
  • Automatically optimize your 3D content in Creator and then export into your manual channel development
  • More enjoyable and efficient experience with improved usability:
  • Added support for replacing resources/content and trackables without having to start from scratch when e.g. exchanging an trackable
  • Added support to Copy/Paste of Contents on multiple trackables
  • Improvements in 3D navigation (bookmark views, front, right, top view shortcuts, etc.)
  • Flexible adjustment of in page video resolution
  • Display of FTP login details to the Metaio cloud space server to allows using any FTP client to access your cloud space independently

Many Certified Developers and the Metaio Service team are finding Metaio Creator an extremely valuable tool for automatically validating and optimizing tracking data, rapidly building prototypes for client proposals, export AREL scripts and to quickly update content in their cloud based apps.

Find more information about Metaio Creator:

And in case you didn’t watch the presentation from InsideAR 2013 “The Metaio AR Platform for developers and creative users” yet, that’s your chance:


Working with the Metaio Creator 3.0 – A user’s experience

November 5, 2013

My name is Jan Graf and in October I started a marketing & sales internship at Metaio’s office in Munich. One of my first tasks was to test the new version of the software Metaio Creator 3.0. With the Metaio Creator 3.0 nearly anybody is said to be able to create own augmented reality (AR) projects. Since I am a newcomer to AR, I was very curious to find out how it works.

Download the Metaio Creator for free!

To use the Creator and to test a created scenario on a mobile device, you will also require a Metaio developer account and the AR browser Junaio on your smart phone or tablet. But both are easy to get or to create and both are free of charge. After you install the Creator, you can access online tutorials, webinars and a helpdesk forum for support. I consulted all of these resources for my experiences described below, and I recommend the same to any new user.

choose tracking technologyAt first I had to choose a so-called “trackable” to which I wanted to attach digital content. This can be a 2-D object like a magazine or photo (image tracking), or even a 3-D object like a building (object tracking) or even complete outdoor areas (environment tracking). Another technology is called instant tracking which allows you to add content spontaneously to anything you can find in the real world. To start I tried out “image tracking“ with a picture of the Oktoberfest, Munich’s annual celebration of Bavarian culture.

A nice feature of the Creator is that it automatically estimates the quality of your photo. As you can see, my picture just got one out of three stars so it might possibly not work well. But I tried it anyway.

On the right you find the resources with which you can augment your trackable. You can choose between 3-D models, audio files, websites, (YouTube) videos and graphics, among others. For my scenario I used Metaio’s provided sample content, which is good if you don’t want to spend time making your own 3-D models.

add content

Drag and Drop content to create your own AR experience

My plan was to get to the website of each beer tent by clicking on the tent on my scanned photo in Junaio. To do this,  I chose the “?” button and put it on each tent on my trackable in the editing area. Using the features of the Creator is very simple. You can easily drag and drop the resources, change the size and the proportions of elements, rotate them and determine the distance to your trackable in the 3-D view. On the left you select the view. Zooming is possible with the mouse wheel. Theoretically, you can add a limitless amount of content items to a trackable. Unfortunately I didn’t figure out whether and how I can change the color of the provided sample content, how to process multiple objects simultaneously or add text to an object- but all of this is explained in the available tutorials on Metaio’s Dev Portal.

After a right click on a button of my scenario and a left click on “Properties” I could determined what should happen when I click on “?” buttons. For my project I selected “Open a hyperlink” and entered the links to each website of the beer tents. In the same way I added a link to the Wikipedia entry of the Bavarian statue, also pictured, though this time I used a magnifier as button. Additionally I attached a play button on my trackable that starts a YouTube video, but I didn’t use the “YouTube” resource, since in this case the video would start automatically after scanning my photo with Junaio, and I wanted a video texture to play on the image itself. With a clickable button I can define the time of playing. Done!

hyperlink

If you have a webcam, you can preview your scenario directly on your PC. For that you have to print your trackable or you can also point your camera to the digital image on your screen. Unfortunately I have no webcam so I tested my scenario with my smart phone. In order to enjoy your AR experience with Junaio, you first have to upload it to a server. With the Creator you can easily upload your project to the provided cloud space by Metaio or to your own server.

create channelIn the section, “Upload to Metaio Cloud” on the bottom right I chose “New channel”, next “Create”, named the channel for my scenario “Oktoberfest” and pressed “Create” again. A few seconds later a QR code appeared on my screen that I had to scan with Junaio. That’s it. Now I should be able to experience my first own AR project by pointing the camera of my smart phone on my printed trackable. What can I say, the result looks very good, although the quality of my print doesn’t, and my buttons work!

After this encouraging result, I also tried the “instant tracking”  that doesn’t need a predefined trackable. I did not have to select a picture, but place the content items directly on a mapped grid in the editing area of the Creator.

 

channel uploaded

Among the sample content, I found the 3-D model of a pumpkin and added it to my AR scenario. Then the UI Designer (user interface designer) you can see on the bottom left opened automatically and a camera and a cross button appeared on a mapped mobile device. These buttons will activate or deactivate the instant tracking. With the UI Designer I can place all menu elements wherever I want to see them later on my smart phone. After that I finished my AR scenario as described in the test before and scanned the QR code with Junaio. The amazing result you can see on the pictures.

UI Designer

User-friendly Interface to manage your Content

pumpkin 1 Overall, I can say that the Metaio Creator 3.0 delivers what its developers promised. The software has a very user-friendly and clear interface that allows you to simply drag and drop content on your scenario. The tutorials are well-written and easy to understand, so even if you are not a developer or know little about the technology behind augmented reality and just want to have fun, you can create and enjoy your own projects within a short time. But of course the Metaio Creator is also a tool for professionals who can put much more functionality to AR scenarios with the AREL Script Editor within the Creator.pumpkin 2 It is not difficult to imagine that you can create added value to print media by creating a multimedia extension with the Creator and that the Metaio Creator is a great marketing tool for many companies. But there are surely many opportunities for the industry as well. So there is a huge audience for the Creator and I’m sure I will be using the software in the future.


Clandestine: Anomaly – Bringing Augmented Games to a New Level

October 1, 2013
Clandestine Poster

Danger, Will Robinson. Danger! Danger!

Can’t stop the signal.

Metaio recently announced the winners of the 2013 Metaio Developer Competition who displayed some spectacular use of augmented reality. Today we’re featuring Clandestine: Anomaly, developed by ZenFri Inc. and winner of the GamAR category.

What is Clandestine: Anomaly?

Clandestine: Anomaly is an AR-based, or Emergent Reality, science fiction game that incorporates tower defense and RPG elements as a way to create a captivating gaming experience that evolves as you play.  The game begins as your smart device is “hacked” by a crashing alien ship seeking your help. Once you find a safe place for the crash site the game opens up its RPG elements and gives you a choice to begin defending the crash site from alien attack or search for building resources called “nanobots.”

I don't think we're in Canada anymore.

Welcome to Canada.

Clandestine takes full advantage of the Metaio SDK GPS tracking methods and places the battleground right in your backyard. The game features two ways to view the world: tactical or “isometric” viewing for a real-world map with the game overlay and the recon view for watching all the live, AR elements interact with the real world.

Regular readers will remember the inception of Clandestine: Anomaly from the original Kickstarter that we covered earlier this year. As a result, Zenfri even joined us at our booth at the 2013 Augmented World Expo in Santa Clara, where they were nominated for an “Auggie Award”.

It’s not from this world, Clark.

For more information about the game, be sure to visit their website and watch the video of the prototype below. As a reward for winning, Executive Producer Corey King received a free license for the Metaio SDK as well as a round-trip flight to Munich to present the game at InsideAR 2013! So purchase your ticket for the event now, and be sure to check out when Corey and the other winners of 2013 Metaio Developer Competition along with tons of other content.

Strap yourselves in boys.


Hacking Hands Free: Epson and Metaio Host Hackathon for Moverio

August 29, 2013

Everybody’s hacking for the weekend. 

epson hackathon

Metaio ventured to Long Beach, California, home of Epson America, to take part in a weekend-long hackathon for Moverio devices. For those of you unfamiliar with the term, a “hackathon” is when a bunch of devs and techies get together, break off into groups and build nifty new stuff with whatever tools they were given or assigned- which in this case was the Epson Moverio BT-100 head mounted display device and the Metaio Augmented Reality SDK.

In this case, 7 teams competed for the $1000 grand prize, while Epson and Metaio raffled off special prizes. Before the winners were even judged, lucky participants walked away with a full license for the Metaio SDK, 1 year of full Metaio Cloud services and a bunch of other fun stuff. In the meantime, the teams worked hard to polish their ideas and presentations for the final judges presentation.

And what a great turnout, too! All seven teams worked hour upon hour, going through conceptual stages to business plans and finally proofs of concept. After a very tough decision, the judges (who included Metaio’s Trak Lord and Epson’s Anna Jen, and Steve Sereboff from SoCal IP), decided upon 3 teams:

  • Runner-up Team Lazy Chef, a voice-activated object-recognition assistant for hands-free cooking.
  • Runner-up Team Showgment, an event services concept for modular in-booth and showfloor enhancement service
  • And Grand Prize Winner, Team Torch, a social approach to friendly and competitive running, utilizing computer vision to project graphics onto the real world in order to motivate runners.

We’d like to thank Epson once again for inviting us along to participate. Metaio was thrilled to see all the creative and determined people working with our SDK to make very compelling and though-provoking hands-free experiences for the Moverio BT-100s. We look forward to the next opportunity to work with Epson. Special thanks to Eric, Anna, Michael and Eric for all of the hospitality. Congrats to the winners and we wish the best to all of the teams who participated!

Don’t forget to check out some of the media coverage and the photos below to learn more about the event. And here’s a screenshot from Team GUI Notes’ project, an experience that allows the user to tag and later identify things in the real world:

Epson Dangles $1,000 bounty to attract augmented reality apps, Engadget

Epson aims to take on Google Glass with Moverio Smart Glasses, LA Times

Epson Moverio Reportage: Augmented Reality is so cool!

Photos (reposted from above link)

This team's project centered around theme park installations

This team’s project centered around theme park installations

Group Photo! What a good turn-out

Group Photo! What a good turn-out!

Winners Team Torch give their pitch

Winners Team Torch give their pitch

Showgment explains how hands-free AR can help events

Showgment explains how hands-free AR can help events

Trak Lord (Metaio) and Eric Mizufuka (Epson) check out Lazy Chef's tech

Trak Lord (Metaio) and Anna Jen (Epson) check out Lazy Chef’s tech

Judges (l to r) Trak Lord (Metaio), Anna Jen (Epson) and Steve Sereboff (SoCal IP)

Judges (l to r) Trak Lord (Metaio), Anna Jen (Epson) and Steve Sereboff (SoCal IP)



Weekest Links 514 – 5/20

May 20, 2013

Don’t be a glasshole

AVK Terwey Zoo Monster Augmented Reality project with Junaio

Zoo Monster: An Augmented Reality Project with Junaio, by Certified Developers AVK Terwey [video]

Metaio | Junaio

  • Vote for the Metaio SDK, the Mitsubishi Enterprise MeView, The IKEA Catalog and the AREngine in the 2013 Augmented World Expo Auggies Competition! [Vote]
  • Developers: Sign up for this week’s webinar, Augmented Reality Content Creation [sign up]
  • Even more stuff for developers: Submit your intent to compete in the first-ever Metaio International Developers Contest, with grand prizes including software licenses and a trip to Munich to present at the 2013 InsideAR [contests]
  • Intelligent Computing meets Augmented Reality: Brutus guides you through Ohio State University [article]

There are things that are happening

  • 7 Standout Google Glass apps you can download right now [Mashable]
  • Forget Google Glass: Recon debuts Android-friendly glasses at I/O [CNET]
  • Epson tries its hand at high-tech glasses [USA Today]
  • Meta 1 augmented reality headset launches on Kickstarter [Slashgear]
  • How two Valve Engineers walked away with the company’s augmented reality glasses [The Verge]

Events

  • We like to party- are you in the Silicon Valley area on June 3? Come to an Augmented Evening with Metaio (tickets are limited) [registration]
  • Join the Ninth annual AR standards meeting at Columbia University, May 29-30 [event site]
  • Interested in speaking, sponsoring or attending InsideAR, the most exciting event in the augmented reality industry? Contact us! [event site]
  • Meet Metaio at the Augmented Reality Summit, June 20th in London [event site]

pick of the week: Google Glass from the eyes of the toddler

“Lego stuff…and blocks and stuff….”


Weekest Links 5/5 – 5/13

May 13, 2013

There’s…something on the…week! 

clandestine anomaly capture

Back “Clandestine Anomaly” on Kickstarter

We always like to highlight incredible work built on our software, which is why we’re thrilled to tell you about this awesome project from Winnipeg-based Zenfri, “Clandestine Anomaly”. This will be the first mobile game that utilizes vision-based augmented reality, GPS, and actual real-world elements. Check out their video on Kickstarter and help support the launch of this amazing augmented reality game!

Metaio | Junaio

  • Seeing things differently: are brands missing the boat with Augmented Reality? [The Drum]
  • Developer Sander Veenhof merges 3-D printing with Augmented Reality in the Ultimarker [blog]
  • Ever play Jenga? Ever play Jenga….on Augmented Reality? [JengAR video]
  • Cronovizor: The AR Time Viewing Machine (powered by Junaio) [video]
  • Nimlok utilizes Metaio software to visualize custom exhibits in 3-D [whitepaper]
  • Toshiba & Concepteers Augment Living Rooms [blog]
  • re:publica 2013: Europe’s biggest digital conference [blog]
  • Working for Metaio: Alexander Oser [blog]
  • In the hotseat: Augmented Reality user experience design Q&A [NGRAIN blog]
  • Augmented Reality in education [blog]

There are things that are happening

  • APX Labs mods Epson Moverio BT-100, adds camera mic and motion sensors for improved AR [Endgadget]
  • Google Glass: this isn’t and never will be a consumer device [VentureBeat]
  • Yahoo experimenting with Google Glass, says CEO Mayer [CNET]
  • Google Glass Augmented Reality Apps are a possibility [Ubergizmo]

Events

Registration is open for the Augmented World Expo, June 4-5 (formerly ARE). Use code AWE3META to get a special discount, courtesy of Metaio. Come see Metaio deliver unmatched insight on the industry along with the latest and greatest of AR demos, including the brand-new AREngine! [registration]

Meet Metaio at the Augmented Reality Summit, June 20th in London [event site]

Interested in speaking, sponsoring or attending InsideAR, the most exciting event in the augmented reality industry? Contact us! [event site]

Pick of the week: Oculus VR used to simulate death by guillotine

Just a little off the top. S’il vous plaît.


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