Pixories Brings Your Memories Alive with Augmented Reality

April 11, 2013

A magician once brought my memories alive. Once

Brought to you by the same minds that brought you- well, Augmented Minds, this is a brand-new service that allows people to attach real-life sentiment in the form of digital greeting cards, anchored to everyone’s favorite snail mail: postcards. With pixories, friends and family can upload their own special videos and send them anywhere in the world (hopefully, to someone you know) to be accessed through the pixories app in true augmented reality fashion.

Pixories is currently available as a free download for iPhone and iPad, with an Android version soon to follow. This incredible app was built with the powerful Metaio augmented reality software, available for free download right from our website, http://metaio.com/products.

From pixories:

“Many of us tend to store their postcards in special places like a picturewall or on front of the fridge and with pixories the memories stored in those cards can be accessed fast and easy”, states Markus Ambrus, CEO and cofounder of pixories. “The possibility of storing digital data in real, common objects like printed postcards fascinates me. Digital Videos now can be wrapped in a real gift without the need of hardware like USB-Sticks or CDs and DVDs.”

Video:

“But where do they get these wonderful postcards?!” you might be saying to yourself as you wring your hands through your hair. Fear not! You can make them yourself through the pixories website, right here. “What about shipping?!” Well, they do that, too.

Wondering what they’re doing now? Stay up to date with this great new service at their blog, on Facebook, or even on Twitter.

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InsideAR Mag Snapshot: Accelerating Augmented Reality

March 15, 2013

If you haven’t already heard the news, we went and did something no one has ever done before- Metaio has successfully designed and released a chipset architecture for accelerating augmented reality experiences on semiconductor platforms (like the chips in smartphones).

To coincide with the 2013 Mobile World Congress, we released the third edition of the InsideAR Augmented Reality Magazine featuring the all-new AREngine. If you missed picking one up at MWC, you can download the full version at the previous link, but I thought I’d post our cover story right here. So without further ado, here is the story on the “shot-heard-round-the-world” of the entire Augmented Reality Industry: 

Metaio augmented reality hardware, AREngine

Nearly a decade ago, to the day, Thomas Alt and Peter Meier founded Metaio with the intent of advancing Augmented Reality (AR) as the primary interface for experiencing the digital and online worlds. This was a time when the most popular mobile device’s (the Nokia 1100) features were limited to SMS and a calculator. The dawn of the era of the smartphone really did change everything for the Augmented Reality industry, as suddenly the average user could experience through mobile cameras the same visual elements formerly restricted to factory-floor AR installations running on offline high-powered PCs.

Back then it was clear that computer vision and Augmented Reality experiences would greatly benefit from optimizing the software for individual handsets and chipset platforms. It was then that Metaio embarked on developing relationships with OEMs, handset manufacturers and chipset platforms in order to one day realize a fully optimized device, ready for Augmented Reality from the moment the consumer removes it from the shelf.

Despite hardware limitations, Metaio was able to make leaps and bounds with applied research and lowlevel optimizations. Their award-winning R&D team was responsible for the first commercial deployment of 3-D tracking and recognition on a mobile device. Metaio’s engineers were also the first to align a given smartphone camera with gravity, educating the sensor on how to better perceive its surroundings like the human eye. In fact, Metaio has made incredible software developments in 2012 alone.

Metaio AREngine Always on always augmented

In 2009, it was no less than a technological feat to get a top-of-the-line HD camera connected to an offline desktop PC to recognize a single pre-designed image and render a single 3-D model in real-time. With the latest low-level optimizations, Metaio has achieved recognizing 100 unique images and overlaying 100 unique 3-D models, all on a mobile device. If Metaio can accomplish these things without having any prior access to the processors and sensors inside these devices, imagine what mobile users could do with a fully AR-ready smartphone.

Whether it’s Google’s Project: Glass concept or popular movies like Minority Report or Terminator, nearly all of the popular references to Augmented Reality depict an “always on” interface. The camera is constantly scanning, detecting, recognizing and overlaying information and content onto the real world. In order to achieve this vision (something Metaio refers to as the “Augmented City”) of ubiquitous interaction, it is imperative that the groups developing the hardware are working with those developing the software.

For this reason, Metaio began developing a piece of hardware IP now known as the “AREngine”, an architecture designed specifically to accelerate Augmented Reality performance in mobile hardware, and one of Metaio’s longstanding platform partners, ST-Ericsson, will be the first to adopt and deploy it on silicon. The AREngine will propel Augmented Reality into the future and will do for the industry what the addition of the GPU did for the gaming industry.

Before the populace sports head mounted displays that resemble eyeglasses; before society adopts wearable computing; before contact lenses come in 16, 32 and 64 gigabyte models; before we exist in an Augmented World – there must be the first step. The future of Augmented Reality starts now with the first ever introduction and implementation of the AREngine.

Welcome to always on, always augmented - powered by Metaio. 


Metaio Nominated for 18th Annual Global Mobile Awards

February 4, 2013

 

We’re pleased to announce that Metaio has been nominated for the prestigious 2013 Global Mobile Awards for the 2013 Mobile World Congress in the category of Best Mobile Service or Product for Automotive. As Metaio has strong roots in augmented reality applications for the car industry, we’re very proud to have the chance to present with our partner, Audi AG in Barcelona this year.

For more information about Metaio Augmented Reality solutions for the Automotive industry, check out “VW Augmented Reality service of the future” [video]

Metaio and Audi AG worked together to develop the Audi eKurzinfo augmented reality assistant app. New Audi A1 owners can download the app for iOS devices and get introduced to their car in just a few minutes- no manual necessary. Through the app, the user can use Metaio’s visual search and recognition technology to identify insignia throughout the vehicle and receive immediate feedback on how to use that particular feature of the new Audi.

The first iteration of the Audi eKurzinfo app was purely image recognition, as showcased in the above video. For 2013, Audi will release the brand new version of the app featuring real-time visual graphics and advanced augmented reality interactions. Audi intends to roll out this service beyond the A1, starting with the A3 but with the potential for future models as well.

If you’re attending the Mobile World Congress in Barcelona this year, please come visit us! In addition the Awards Ceremony, Metaio will be in Hall 8.1 at the App Planet, showcasing the latest in augmented reality and 3-D technology. We are fortunate to also have amazing partners like Intel, Imagination Technology and ST-Ericsson, at whose booths you can see how Metaio’s technology works with some of the best chipset platforms and handsets out there. For more information, visit our Mobile World Congress page- and feel free to set up a meeting!

 

For more on the Global Mobile Awards, check out the GSMA Press Release:

4 February 2013, London: The GSMA today announced nominees for the 18th annual Global Mobile Awards. The winners will be presented on Tuesday, 26th February at the GSMA Mobile World Congress, in an afternoon ceremony hosted by one of the UK’s best-loved writers, actors and comedians, David Walliams. In total, 158 nominees have been shortlisted for this year’s Global Mobile Awards; the full list of nominees and awards categories can be found at www.globalmobileawards.com/nominees-2013/

“The GSMA warmly congratulates all the nominees announced today. The competition this year was of an exceptionally high quality, breaking all previous records,” said Michael O’Hara, Chief Marketing Officer, GSMA. “Our judging panel has assessed well over 600 entries and nominations for the 37 awards, the largest ever number of honours to be presented at the Global Mobile Awards. It is a tremendous achievement to have been shortlisted and we look forward to recognising the winners at Mobile World Congress next month.”

For 2013 the GSMA introduced several enhancements to the awards, such as the addition of the inaugural ‘Connected Life Awards’, and notable developments in the ‘Best Mobile Technology’ and ‘Apps of the Year’ categories. Thirty-two awards will be presented during the afternoon ceremony, which will begin at 2.30 pm in Hall 4, Conference Village, Auditorium 1, and will be open to all Global Mobile Awards nominees, Mobile World Congress Platinum, Gold and Silver Pass conference attendees and accredited press and analysts attending the Congress.

Also being awarded on Tuesday 26th February are the expanded Government Leadership Awards, which recognise governments from around the world for their innovation and leadership in use of mobile technologies in the public sector; the presentation of these awards will take place at the Government Mobile Forum. The GSMA’s prestigious Chairman’s Award 2013 will be presented at the Leadership Summit on Monday 25th February.

The award for the ‘Best New Mobile Handset, Device or Tablet at Mobile World Congress 2013’ will be identified and selected from those on show at the event. The shortlist for this award will be announced on both Mobile World Live TV and the Global Mobile Awards website on 27th February, with the winner being honoured in a live presentation on Mobile World Live TV the following day.

The Global Mobile Awards 2013 host David Walliams shot to fame through his work, with co-creator Matt Lucas, on the television series “Little Britain” and later “Come Fly With Me.” “Little Britain” has won numerous international awards including three BAFTAs and has been shown in more than 100 countries. In addition to a wide variety of television, stage and film roles, David has worked tirelessly for various charities raising over £7 million, and in September 2011, he swam the length of the River Thames (140 miles) for Sports Relief, raising £1 million in the process. He has also authored a number of best-selling children’s books and is a judge on “Britain’s Got Talent.”

To select the nominees for the 2013 awards, more than 160 independent analysts, journalists, academics and subject matter experts throughout the world participated in the judging process. In addition, the chief technology officers of 14 mobile operators took part in judging the ‘Outstanding Overall Mobile Technology’ award, including CTOs from 3, Etisalat, KT, M1, Movistar, MTN, NTT DoCoMo, Optus, SK Telecom, Telefónica, Telstra, T-Mobile,  VimpelCom and Vodafone.

2013 Global Mobile Awards sponsors include: McAfee (Apps of the Year), Myriad (Social & Economic Development) and Telmap (Connected Life Awards and Best Mobile Services). Market data for the ‘Best Mobile App for Consumers’ and ‘Best Mobile App for Enterprise’ categories was provided by Distimo.

Full information on the Global Mobile Awards can be found at www.globalmobileawards.com.

The Mobile World Congress 2013 will be held 25th- 28th February at the Fira Gran Via in Barcelona. For further details please visit www.mobileworldcongress.com.

 


Letter from CEO Thomas Alt: The New Metaio Creator

November 5, 2012

Dear Metaio eco-system,

The newest version of the Metaio Creator is the most powerful Augmented Reality content production system available. It’s the ideal tool for publishers and designers who want to bridge the digital and real worlds to add content to their print media- magazines, t-shirts, posters, logos, business cards, catalogs- nearly any image or object is just clicks away from being augmented. Publishers, Designers, Brands and Agencies don’t always have access to Augmented Reality developers. This tool allows them to easily integrate and manage augmented reality content in their mobile ecosystems. Over 300 million magazines and catalogs have already been delivered in 2012 powered by Metaio Augmented Reality technology. We are convinced that the Metaio Creator will enable a content explosion for augmented reality.

Learn more and download the free version at http://metaio.com/products/creator

Read the full release: http://augmentedblog.wordpress.com/2012/10/31/metaio-upgrades-augmented-reality-creator-tool-for-design-publishing-industries/

Watch the tutorial video: http://www.youtube.com/watch?v=mflmv1Wlo1o

We have received great feedback for our latest tech advances in Augmented Reality:

http://techcrunch.com/2012/10/18/metaios-new-sdk-allows-slam-mapping-from-1000-feet/ http://www.wired.com/beyond_the_beyond/2012/10/augmented-reality-technical-progress-by-metaio/

“The IKEA Catalog is the most downloaded brand app for the purpose of promotion only. Apps by other brands that are used primarily for promotion generated significantly less downloads”:http://www.distimo.com/blog/2012_10_publication-the-2012-top-100-global-brands

If you have ever wondered how it is working for metaio read our latest blog entry from our new team member Amanda Le: http://augmentedblog.wordpress.com/2012/11/01/working-for-metaio-amanda-le/ http://www.metaio.com/career/

Best regards,

- Thomas Alt, CEO & Co-Founder Metaio    


South by Southwest 2013 – Vote for Augmented Reality!

August 14, 2012

Way more important than real voting. 

metaio augmented reality south by southwest software solutions

 

It’s that time of year again when voting begins for all of the panels everyone has submitted to South by Southwest Interactive. Even if you’re not planning on attending South by Southwest Interactive, you can still support metaio by making your voice heard in the community voting!

Take a quick minute to create a PanelPicker account (if you don’t have one) and then link straight to these two great panels that feature metaio projects and use-cases:

 

 

How A Virtual Pop-Star Sold Her First Car featuring Lisa Murphy of metaio! 

In order to engage with a younger, tech-savvier audience, Toyota launched an integrated marketing campaign for the 2012 Toyota Corolla that featured emerging technology like 2-D print activation and vision-based mobile augmented reality to leverage its existing yet scarcely-downloaded mobile app, the Toyota Shopping Tool. It also features an entirely digital open-source anime pop-star sensation named Hatsune Miku.

Toyota saw huge successes as a result: Corolla leads jumped 30% the week of the lauch; Toyota Shopping Tool mobile app downloads increased 600%; website traffice for the first week increased 167% and continued at an all time high for the next seven weeks.

In this proposal, learn how the interactive director of a multicultural agency and the project lead for an augmented reality company worked together to make this campaign a huge success for Toyota, culminating in a Multicultural Excellence Award.

 

 

Hot Housewives Getting Augmented At Home featuring a project developed with the metaio Mobile SDK

The lady of the house is often the one picking the décor and design at home. If she can see a ductless system in her house virtually, thanks to augmented reality, sales rise — and have they ever. Using custom mobile apps integrated with emerging technology, such as augmented reality and a custom app store, Mitsubishi Electric Cooling & Heating is revolutionizing the way its sales channel members do business. Tools in hand, Mitsubishi Electric is projecting an increase of $30 million in revenue next year, while simultaneously decreasing future costs for printing and distributing product catalogs by millions of dollars.

Mitsubishi Electric’s products can save homeowners 30-percent on their energy bill, but most just want to know, “What is it going to look like in my house?” Augmented reality is Mitsubishi Electric’s most visual tool in its custom app store that will deploy 11 new enterprise apps for a variety of specific needs in its sales channel.

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Voting starts today and continues to the end of the month, so tell your friends!

Share on Facebook, LinkedIn, Twitter, Reddit, Digg, Myspace, Friendster, IRC….basically whatever you want.

While you’re at it, vote for anything else you think is cool!

Outside voting counts for 30% of the selection process, so help us get to SXSW so we can bring these great panels to life!


mediagrand wins metaio Mobile SDK!

August 8, 2012

Good things come to those who survey. 

“Hey. Who took my augmented stereo? Not cool.”

We recently conducted a lovely survey of some of our users and developers in the hopes that we would get their thoughts and feedback on the metaio Mobile SDK, one of the best platforms out there for developing robust, vision-based augmented reality applications for Android and iOS.

We promised that one lucky winner, chosen at random, would receive a free Custom Branded Option (~$6k value) Mobile SDK and we’re happy to announce that the winner is Paul Lewis of mediagrand!

Paul was ecstatic about his good news:

Winning a copy of the metaio Mobile SDK custom branding option (CBO) is fantastic news and I’m really excited about it.

 We’ve been using the Mobile SDK at Media Grand since it was released and find it suits our needs perfectly. It’s also the core of the Junaio browser so we know how flexible and powerful it is.

 Having a copy of the CBO version means we’ll be able to significantly reduce the cost of development, which is great news for our clients. It will also help us to establish our position in the growing augmented reality industry which is a great boost.

 Looking ahead, we have clients wanting to create their own AR apps that reflect what they’ve seen in other apps on the market. Being able to reduce our costs will hopefully provide the impetus for those ideas to finally move into production which is great for business, and for the growth of augmented reality as a whole.

Great to hear, Paul. Hopefully this lucky win leads to a slew of cool, upcoming projects!


Survive THE THING in New App from Universal and metaio

October 13, 2011

Mobile devices are evidently the warmest place to hide.

metaio had the opportunity to develop this very cool mobile application with Universal Pictures to promote the highly-anticipated prequel to the 1982 John Carpenter cult-classic of the same name, out in theaters October 14th. We wanted to create a game that drew on the same suspense, horror, and isolation of the film while generating excitement for its release.

After downloading and launching the free THE THING: Flamethrower application for Android or iOS, players assume the role of one of the surviving Antarctic scientists, trapped in a virtual laboratory and assailed from all sides by creepy alien hybrid versions of their former colleagues.

Sounds like fun, right?

We really mean all sides, because this game is played in 360 degrees- players will have to move their mobile device in real life to defend themselves from the attacking aliens. FYI- it’s dark, the lighting quality is very poor, and you only have a limited amount of flamethrower fuel.

Try to hold out as long as you can, but as fans and people familiar with the film know- it’s very difficult to survive THE THING.

After playing, check out the INFECT YOURSELF feature that uses our advanced Facial Recognition AR capability. Watch as THE THING literally rips your face apart. Even Danika of @twitt_AR fame succumbed to the crafty invasive life form:

This game utilized metaio’s advanced Mobile SDK, the most comprehensive solution to create Augmented Reality applications for iOS and Android. Featuring a high-level API and the latest image recognition technologies, it allows developers to produce high-quality applications with low effort. And best of all: we’re releasing a free version in the near future.

Once again- the film hits theaters this Friday, October 14, so get out to your local cinema and happily cringe to this great horror thriller that more than does justice to the 1982 film.

For more info, check out the press release and don’t forget to download  this amazing game.

Download for Android

Download for iOS


insideAR 2011 Exhibition Highlights [Video]

October 7, 2011

Hopefully by now you’ve all seen the teaser video and read about the very, very cool announcements we made at insideAR this year. I honestly wish that I could adequately describe insideAR. Maybe it’s because I helped assemble and move 15-20 very heavy table. Maybe watching these camera arrays and industrial prototyping demos come to life, piece by piece gives one more of an appreciation in seeing the finished product. Maybe it was just my first time in Germany, combined with the anticipation of Oktoberfest in Bavaria, combined with the excitement of meeting all of the people with whom I’ve only ever communicated via Skype or telephone or email. Luckily, we don’t have to rely on my floundering attempts at description- we have videos!

This is the first clip of many that we plan to roll out over the coming days and weeks, demonstrating the current and future technologies under the hood (sometimes literally) of metaio.

insideAR was divided into various exhibition segments- one of these was called “Augmented Living”, where we demonstrated some of the potential uses of AR in the household, including the new junaio 3.0 SCAN release that allows the user to get pricing and ingredient information from grocery item barcodes. In that same area, we were also showing our Bosch 3D studio app for iPad that allows people to practically redesign their kitchens with new appliances- without ever leaving their homes.

Many attendees played around with the Around Me Geo Trivia junaio game is a very creative example of how gaming, education and mobile AR can work together to shape an engaging user experience. Sensor fusion takes elements that we tend to take for granted — orientation, geographical relative position, radial distance — and translates them into usable information- in this case, a very fun trivia game.

Our company was built on out-of-the-box industrial solutions, so it should be no surprise to see those prototyping examples in the above video. The sub-millimeter tracking with a guided camera-arm would allow any manufacturer the highest digital scrutiny in examining a prototype on the factory floor; and with the “window-to-the-world”-type 3D mapping you can overlay the original wireframe to the real-word object itself, regardless of its size. With this kind of technology, metaio is naturally bridging the industrial gap between the digital creation and the physical construction of a given product.

Really cool stuff we’re talking about here. Really cool.

Once again, we’re going to be rolling out all sorts of video in the near future, so be sure to either subscribe to this blog or to our YouTube channel (or both!) in order to stay posted.


Augmented Reality On Every Smartphone by 2014

October 5, 2011

If you haven’t heard from TechCrunch, Dexigner, or Augmented.org, this year’s insideAR brought some very significant developments for metaio. To sum it up, we made three important announcements to over 450(!) attendees:

  • The release a free version of the Mobile SDK, soon to be integrated with a game engine
  • The release of an AR-publishing tool, junaio Creator, to enable virtually anybody to create AR content for junaio
  • Strategic partnerships with the leading chipset IP supplier ARM and mobile platform developer ST-Ericsson on joint R&D

What this means for the industry

Mobile SDK is now free

This is a big deal. AR is a young industry- we want to see it into adulthood. We want developers, researchers, students, newcomers etc to be able to test the limits of their imaginations and creativity with one of the most comprehensive and advanced mobile AR solutions out there. I can’t wait to watch these independent developers shape the future of AR applications in their endeavors.

The junaio Creator

User interface and workflow are two of the most important things that any software provider must consider- we want both of these aspects to be more streamlined, more convenient, more natural- and that’s why we announced the junaio Creator. It’s tool that takes all of the image recognition, the natural feature tracking, and the complex algorithms of junaio and reduces that magic to two simple words: point and click. Whether  you’re creating a junaio channel or utilizing our junaio Plugin to add a feature to an existing app, the junaio Creator allows you to do this without a single line of code. Check out the demo in the TechCrunch article and see for yourself.

Formal Collaborations with ARM & ST-Ericsson

I’ve been saying this for years: the surest way to enable the smoothest most immersive AR experiences is to ensure the optimization of the hardware. Though we’ve already been optimizing our software for these wonderful mobile devices that pepper our lives, metaio can now work directly with these processing and chipset providers to find the best way to ensure that mobile devices are AR-ready before they hit the shelves.

In closing

 

 

We have a genuine passion for what we do.  It may seem as though we ‘re making bold statements, but please understand that it comes from a shared excitement, an almost child-like fascination in its innocence at seeing dreams becoming reality, not just 3D and digital content (though we do that too).

Augmented Reality on Every Smartphone by 2014- It will be magic.

Magic.


Design your Kitchen with Bosch 3D Studio App on iPad

September 20, 2011

Has this ever happened to you: You are in a store, you’ve found the perfect kitchen appliance, but what about the color? Will it fit with your kitchen at home? Does the vendor have any better alternatives? If you could only try it out!

 

 

This is what the new iPad 3D Studio App by Bosch (developed by metaio) does for the buyer.  ColorGlass kitchen appliances from Robert Bosch Hausgeräte GmbH, from ovens to microwaves, have received various design awards and can be delivered in a range of colors and surface styles. The free app helps the buyer make the right choice. Take a picture of your kitchen, select the type of appliance you are interested in and pick a color. With the help of Augmented Reality the chosen appliance can then be placed, correctly scaled, on the image of your kitchen in order to let you see how it looks. Feel free to experiment with all colors and styles available.

 

 

Alternatively, if no picture of the user’s kitchen is at hand, the app offers a choice of kitchen scenes. This app is a brilliant idea to remove any nagging uncertainty and to guarantee the right choice for a significant purchase of this kind. Be sure to watch the video and visit the links above for more information, and easily start designing your new kitchen!


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