AR Community for Open and Interoperable Augmented Reality Experiences meets in Munich

September 9, 2014

ISMAR 2014 Munich

In conjunction with ISMAR 2014 hosted by TU Munich this week the AR Community for Open and Interoperable Augmented Reality Experiences will meet in the Metaio offices on Saturday, 13th of Sept. The face-to-face community meetings are designed to promote the discussion among ecosystem stakeholders for the development of open and interoperable AR content and experiences.

The community innitiated by Christine Perey is working together actively to reach its main goal of the advancement of an open and interoperable AR. As it is a grassroots initiative, there is no formal administrative structure for this community. All those who are currently working towards open Augmented Reality content and experiences are invited to present the status of their activities and participate in this active global community. Additionally, companies and individuals who are interested or wish to contribute their projects to the advancement of interoperable AR are welcome.

To get more information about the AR Community and to join the meeting in Munich you will find more details on Christine Perey’s website. Session descriptions and speakers are available on the meeting agenda page.

Here is a quick preview for the programme on Day 1 and Day 2:

ICM

 


AR Weekly – Early September

September 8, 2014

Think and wonder, wonder and think.

ikea_bookbook

Experience the power of the bookbook™! (Image Courtesy of IKEA and YouTube)

Metaio | Junaio Recap

InsideAR Speaker Spotlight: Gina Chung [Augmented Blog]

InsideAR Beijing – A Quick Preview [Augmented Blog]

Join our next webinar: “Engine Creative and Tesco Discover – AR Publishing for Brands” [Augmented Blog]

Augmented Reality News

Developers react: What it’s like to be making games for Gear VR [Gamasutra]

Meet the Scientists: Dr. Josh Kvavle [Armed With Science]

Watch out Google, Sony’s coming at’cha with its Smart EyeGlass AR specs (hands-on) [Pocket-lint]

Prettify yourself in Panasoic’s augmented reality mirror [WIRED UK]

Apple’s iPhone-based augmented reality navigation concept has ‘X-ray vision’ features [Apple Insider]

New Wedding Dress App Uses ‘Augmented Reality Technology’ for Virtual Try-Ons [ABC News]

Augmented reality – how can it enhance the future of football? [Engineering.com]

Mobile app designed for Google Glass reads facial expressions [Mobile Commerce News]

Optinvent ORA-1 Developer Edition smartglasses hit Kickstarter [SlashGear]

Cotton On Launches Global Augmented Reality Inititative [Power Retail]

Augmented Reality, Other Trainers for Complex Disease [Mimic Technologies Blog]

‘Smart packaging’ solutions for connected shoppers [Sys-Con Media]

Mobile games are coming to Google Glass [Mobile Commerce News]

Could these augmented reality headsets be the future of theme parks? [Daily Mail Online]

Revamping Content with Augmented Reality [SFAMA]

The War for Our Digital Future: Virtual Reality vs. Integral Reality [WIRED]

Upcoming Events

No webinar this week folks!

Thomas Alt at Intel’s IDF14 – Creating Immersive Augmented Reality Experiences on Android Mobile Platforms Based on Intel Architecture using Metaio SDK [IDF14 San Francisco]

InsideAR Munich, October 29th – 30th [Register Here]

Pick of the Week

When it comes to technological innovations, no other company breaks down barriers like IKEA. With their latest product, the bookbook™, IKEA stands to break ground in the tech industry in ways that we could only have imagined. Check out their latest innovation in the video below and get excited for that they have in store!

#innovation #tech #siliconSweden #dohashtagsevenworkonWordpress?


AR Weekly – Beginning of September

September 2, 2014

ARen’t you glad I didn’t say it’s Monday?

Courtesy of YouTube and IKEA

Courtesy of YouTube and IKEA

Metaio | Junaio Recap

InsideAR Speaker Spotlight: Ronald Azuma [Augmented Blog]

Introducing Metaio Advanced Partner: 3D Studio Blomberg [Augmented Blog]

Don’t have 3D models? Try 2.5D! [Augmented Blog]

Augmented Reality News

What Nikola Tesla and augmented reality have in common [Technical.ly]

App tap into students’ aptitude for learning [The Age]

Gen-Next Skully-AR-1 helmet arrives with augmented reality display, rear view camera and more [Daily Bhaskar]

Star Walk 2 App Review [PASTE Magazine]

Augmented reality mobile application [Manila Standard Today]

Augmented Reality Technology Becomes More Immersive [Mobile Commerce Press]

ORA-1 Glasses to Put Android On Your Face [Tom's Guide]

Disney’s ‘Mayhem at the Mansion’ Augmented Reality Game Now Available for Download [Stitch Kingdom]

Augmented Reality Helps in Troubleshooting [PCB Design 007]

Leap Motion’s next sensor is designed specifically for virtual reality [Mashable]

Marketing a product that doesn’t exist yet [BizCommunity.com]

Epson Welcomes JBKnowledge to Moverio BT-200 Smart Glasses Developer Program [Herald Online]

Furniture Shopping with Augmented Reality [MIT Technology Review]

Virtual Reality Could Help Teach Sustainable Habits, Change Long Term Behavior [Huffington Post]

A Headset Meant to Make Augmented Reality Less of a Gimmick [MIT Technology Review]

A Smart Helmet That Gives Riders Eyes in the Back of Their Heads [Entrepreneur]

Augmented Reality Untethers SAP [SAP Events]

Upcoming Events

Webinar – Engine Creative and Tesco Discover – AR Publishing for Brands [Register Here]

SXSW Panel Picker – HoloGramma: How Tech Can ‘Bring Back’ Our Departed [Vote Here]

InsideAR Beijing, September 5th [Info Here]

InsideAR Munich, October 29 – 30th [Register Here]

Pick of the Week

As one of the most iconic uses of Augmented Reality, the IKEA Catalog App recently released its third iteration. Check out the video below to see the update in action and be sure to try it out for yourself through Google Play and iTunes.


InsideAR Speaker Spotlight: Ronald Azuma

September 1, 2014

InsideAR Munich 2014

Welcome to our third edition of our InsideAR Speaker Spotlight series.

Meet Dr. Ronald Azuma!

Meet Dr. Ronald Azuma!

For our third edition of the InsideAR Speaker Spotlight, we are happy to introduce Ronald Azuma of Intel Labs. There he leads a group that designs and prototypes novel experiences that exploit upcoming technologies. Known for defining the term “Augmented Reality,” Ronald has all written a research paper, “A Survey Of Augmented Reality,” that the single most referenced publication in the field of Augmented Reality and is listed as one of the “50 Influential Papers” by MIT Press. You can check out his website, but let’s see what he has to say about Metaio’s InsideAR and Augmented Reality:

What are you going to present at InsideAR 2014?

Ronald Azuma: I will talk about Leviathan, a series of AR demonstrations that Intel showed at CES 2014, with the support of Metaio, to inspire visitors about the potential for AR to enable new forms of storytelling. I will also discuss other strategies to make AR storytelling compelling.

Have you ever attended InsideAR before and what was the most exciting part for you at previous events?

RA: I attended InsideAR in 2012. One of the most exciting parts of this event is seeing detailed presentations about commercial usages of AR where the presenters provided details about the benefits and return on investment of using this technology in industrial and professional usages. I have rarely seen this information presented in other venues.

What is the next challenge in AR that you would like to see overcome?

RA: Many AR systems know very little about the surrounding real environment. Many know only the relative location of the AR display with respect to a marker or image, enabling augmentations only on or around that marker or image. What is needed is increased sensing, understanding, and incorporation of the surrounding real world, and making use of that information in our AR applications. One example of progress in this is the incorporation of depth sensors into platforms. The Intel RealSense SDK will run on PC’s and tablets that have depth sensors built in, and will incorporate Metaio’s 3D tracking capabilities to enable new types of AR experiences that track and sense complex 3D environments, without having to build models of such environments ahead of time.

What is your personal vision of the future of AR? What Application do you wish you had today?

RA: AR will not achieve its full potential until it becomes the basis of new forms of location-based media, enabling new forms of storytelling and immersive experiences that are different from movies, TV, and video games today. I would love to see new, compelling commercial applications that use AR as a medium for novel types of storytelling experiences. Achieving that will require developing new enabling technologies, new forms of experiences, and new business models.

Catch more of Ronald Azuma’s views on Augmented Reality and storytelling in his presentation “Augmented Reality Storytelling: Leviathan and Beyond” where he will explore Augmented Reality as the future of storytelling and a behind the scenes look into the Leviathan project.

That’s it from us for this week – be sure to visit last week’s spotlight and if you’d like to watch some of the presentations from last year’s InsideAR event, check out our InsideAR YouTube playlist.

 


InsideAR Munich takes place on October 29th and 30th, 2014 at the Kleine Olympiahalle in Munich. Learn more at http://www.insidear2014.com/

Need a ticket? Register here: http://www.insidear2014.com/register

 Interested in becoming a speaker? Get in touch with our team via: insidear@metaio.com.

You want to join us as a journalist or become a media partner? Send us an email: press [at] metaio [dot] com


Don’t have 3D models? Try 2.5D!

August 26, 2014

Many of the best AR apps incorporate 3D effects in some way or another. Embedded videos, link and images are cool, but it’s that 3D content that really delights the user visually. Why then, isn’t everyone implementing more 3D content into their apps?

The problem lies in content creation. Even in this high-tech day and age, it is still relatively difficult for the average person to create 3D models. While companies such as Autodesk have made great efforts to bring 3D authoring tools to the masses, there is still a way to go before impressive 3D content can be created quickly and easily by a casual user.

That being said, there is a nice alternative that can be used by just about anyone to create a 3D effect without actually having any 3D modelling skills or even owning 3D graphics software. By arranging traditional 2D images in a 3D space, we can achieve pretty neat 3D effects – 2.5D if you will (“faux-D” anyone?…..anyone?). Shown below is a great example of “faux-D” in action:

Metaio Xmas card using 2.5D

Scan with Junaio !

So what does it take to create a 2.5D experience?

It’s actually very simple – with some basic image editing skills and knowledge of Metaio Creator, it is possible to build a 2.5D experience very easily. Here’s a quick guide:

Step 1: Gather your image assets.

Your images are the most important part of the experience. Unlike standard image files, we want them to have a “cardboard cutout” effect. In order to achieve this, a little photo-editing is required. In your favorite editing tool (I like Paint.net – intuitive, powerful, and free!), simply trim around the edges of your illustration or photo and save it as a PNG file with transparent background. This means that when the image file is viewed, all of the “white space” will be completely transparent. If this is already starting to sound scary – don’t fret! There are some great tutorials available online like this one.

Step 2: Arrange your scene.

Using Metaio Creator it is possible to quickly arrange a 3D scene using your images. Firstly, fire up Creator and choose your tracking marker. You can then go ahead and import your images. They will appear to sit flush on the page to begin with.

Images flush to marker

Images flush to marker

From here, make sure you are using the 3D view mode which can be activated in the left corner.

In the 3D view mode, you are presented a 3-dimensional axis that allows you to drag your image in any direction. From here we can begin arranging the content not just upwards and side-to-side, but also back-and-forth. Varying the depth of the images will create our 3D effect. Remember, if you need to rotate the images, you can click on the blue circle to cycle through translation, rotation and scaling functions. Give it a try!

Manipulate with the 3 arrows

Manipulate with the 3 arrows

 

Step 3: Experiment

Try experimenting with different depths and angles of your images for the best 3D effect. If you need some more inspiration, check out this really great work done for Starbucks Japan or check out the video of the AR Children’s book created by Junaio developer Daniel Ortega:

Note: The demo in this post can be accessed via this tracking pattern: 2.5D marker


AR Weekly – Late August

August 25, 2014

Today was good. Today was fun. Tomorrow is anothAR one.

I shall call him Squishy, and he shall be mine and he shall be my Squishy. (New baby lion cubs, Image courtesy of BBC)

I shall call him Squishy, and he shall be mine and he shall be my Squishy. (New white lion cubs, Image courtesy of BBC)

Metaio | Junaio Recap

InsideAR Speaker Spotlight: Kavin Andi [Augmented Blog]

InsideAR Speaker Spotlight: Court Westcott [Augmented Blog]

And hey, have you checked out our new website?

Augmented Reality News

Google Glass & Lookalikes Find Niches [EE Times]

Two Ways That Augmented Reality Could Change the Nature of Desk-Less Work [Tech the Future]

Ralph Lauren’s “smart polo shirt” shows the problem with wearable tech [PandoDaily]

Next Galaxy Corps Partners with Miami Beach Chamber of Commerce to Host The Business Innovation and Growth (B.I.G) Summit at the New World Center [CNN Money]

5 Ways Virtual and Augmented Reality Are Changing Medicine [Wall St. Cheat Sheet]

Could virtual reality convert skeptics into environmentalists? [Mother Nature Network]

Google Glass emotion detection makes wearable empath [Slash Gear]

Indoor Rock Wall Incorporates Projected Graphics for Augmented Climbing [PSFK]

Selling houses in the days of ‘virtual reality’ [Silicon Republic]

Google Glass Used To Broadcast A Live Surgery [Mobile Commerce Press]

Can Oculus Rift end virtual reality’s thirty-year struggle? [Expert Reviews]

Mercury Inpress ramps up augmented reality publishing activity [Kidscreen News]

Kerala ‘hacker’ makes $75 Google Glass copy [Emirates 24/7]

Google May Be Working On A Way To Make Google Glass Actually Look Normal [Business Insider AU]

Bosses to provide robots, drones and ‘augmented reality’ believe workers [24dash.com]

Smiles for Desserts: Augmented Reality Makes It Possible [Plaza Dental Group]

Pinlight Displays [Vimeo]

Upcoming Events

InsideAR Beijing – September 5th [Register Here]

InsideAR Munich – October 29, 30 [Register Here]

Webinar – Metaio Trivia: Content Edition [Register Here]

Pick of the Week

Are you guys familiar with David Pogue? He’s essentially one of the Yahoo’s coolests nerds offering the latest reviews and trends in technology. Just last week, he gave a review of one of our favorite devices: the Epson Moverio BT-200. He explores the pros and cons of the glasses and gives an overview of some of the cool applications already available. Check out the full article here and watch the video here.

But hey David, if you’re reading this, don’t forget to add Junaio to the list next time! :)

 


InsideAR Speaker Spotlight: Kavin Andi

August 25, 2014

InsideAR Munich 2014

Welcome to our second edition of our InsideAR Speaker Spotlight series. Without further ado: the world of Augmented Reality and Healthcare.

Meet Dr. Kavin Andi!

For our second edition of the InsideAR Speaker Spotlight, we are happy to introduce Doctor Kavin Andi, Consultant Maxillo-Facial Surgeon and Honorary Senior Clinical Lecturer specializing in Microvascular Facial Plastic & Reconstructive Surgery at St. George’s Hospital and Medical School, University of London.

In 2012 Kavin was awarded the Norman Rowe Clinical Prize by the British Association of Oral & Maxillo-Facial Surgeon for his research in Augmented Reality, Surgical Robotics, and 3D Surgical Planning. His research and practices have been life-saving as is demonstrated here. Kavin has his own website where he explores some of the more advanced technologies behind the operating room. Let’s dive in:

What are you going to present at InsideAR 2014?

Kavin Andi: I’ll be talking about how I use 3D technology to help plan complex surgery for patients who need to have facial reconstruction particularly after cancer treatment.

Have you ever attended InsideAR before and what was the most exciting part for you at previous events?

KA: This is my first conference!

What is the next challenge in AR that you would like to see overcome?

KA: The resolution of current AR glasses is not high enough for my use in surgery. Binocular higher resolution visual aids would be a great step forward.

What is your personal vision of the future of AR? What Application do you wish you had today?

KA: I see much of the 3D preparatory work that I do migrating form the pre-operative setting to real-time AR use in theatre with applications for image guidance for caner surgery, anesthetic airway management and medical education in the wider context.

 

Catch more of Kavin Andi’s views on the future of Augmented Reality in the operating room in his presentation “Rebuilding Faces using AR -Why We Have to Make The Future Now” where he will explore how 3D technologies and Augmented Reality will become essential to healthcare practitioners in all surgical specialties.

That’s it from us for this week – check out last week’s speaker and if you’d like to watch some of the presentations from last year’s InsideAR event, check out our InsideAR YouTube playlist.

 


InsideAR Munich takes place on October 29th and 30th, 2014 at the Kleine Olympiahalle in Munich. Learn more at http://www.insidear2014.com/

Need a ticket? Register here: http://www.insidear2014.com/register

 Interested in becoming a speaker? Get in touch with our team via: insidear@metaio.com


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