Metaio Rocks Adobe MAX!

October 10, 2014
Courtesy of Adobe

Courtesy of Adobe

wall of art

Just the smallest tidbit of art seen at MAX.

This week saw the coming and going of Adobe MAX 2014 – Adobe’s annual convention and expo. For the first time, Metaio was pleased to be a bronze sponsor for the event. MAX attracts over 5,000 creative professionals from all around the world and brings them together in Los Angeles in celebration of their craft while providing an in-depth refresher on all that’s new in the world of technology and design. It’s a time of year where the deadline weary, logo crafting, DPI insistent design types shrug off their busy jobs and join together to discuss the challenges and opportunities in the design industry.

One Part Conference, One Part Awesome

monster model

Ma always said I had a face for Hollywood.

MAX is one part conference, one part celebration. While workshops and seminars run on an intense schedule throughout the five day event, there’s plenty of fun to go around. Photoshop maniacs competed in Sapient Nitro’s Battle of the Hands to see who could create the best movie poster….with only eight minutes! Doodle walls, creativity zones, and even an arcade decorated the expo floor to keep the creative juices flowing outside the classes. To top it all off, all attendees were invited to an indulgent MAX Bash party featuring food and drinks galore. To top THAT off, Adobe brought in the Kings of Leon to play for everyone in a hip, modern outdoor venue. MAX certainly nailed it with the right balance of work & play.

Making Augmented Reality Easy

By combing the power of the Metaio Creator with InDesign,  creating Augmented Reality becomes even easier for designers.

By combing the power of the Metaio Creator with InDesign, creating Augmented Reality becomes even easier for designers.

Metaio also brought something special to this event: an entirely new software product – the Metaio AR Creator plugin for InDesign. The plugin works directly in Adobe’s software, and we thought it would be a great way to tap into the huge creative community of Adobe users to join in building content in the AR world. We had a great response to the software and an overall shock that creating AR scenarios was so easy – whether it be with the Metaio Creator or the new InDesign plugin. Metaio definitely opened some eyes and spurred some imagination at the event!

Designing for the Future

Look what we found.

I spy, with my little eye, some people relaxing on the job.

As MAX approached an end, Adobe hosted a sneak preview event to show off what technology is in the pipeline for future products. This is where things got really Sci-Fi. Adobe researchers demoed a tool that could change the time of day in a photo. Took a photo at night and want to see what it would have looked like at noon? One button click and the image magically changes. Another Adobe researcher  announced “Project Layup“, an app that finally takes mobile seriously and has thought about touch interface from the ground up. The researchers also demoed the “3D Photo Magic” app – a demo that superimposes 3D furniture into an image of a room (sound familiar?). It was certainly interesting to see what lies ahead for Adobe, and it was even more exciting to see that much of it relies on making our computers better at understanding images.

Winding Down

Adobe MAX 2014 was inspiring, exciting and exhausting all at once. Augmented Reality was extremely well received by the Adobe user community, and we are really excited to see what amazing work will come. Our work doesn’t stop there though. Now that MAX is behind us it’s time to get excited for another major gathering – Metaio’s own InsideAR! In just a few weeks we ramp up all the excitement again for a celebration of all things Augmented and come together with over 1,000 AR professionals to discuss the future of Augmented Reality. Learn more about InsideAR here. Tickets are still available – see you there!

Cheers from the Metaio team (and photobomber)!

Cheers from the Metaio team (and photobomber)!


InsideAR Speaker Spotlight: John Murray of Seebright

September 29, 2014

InsideAR Munich 2014

Welcome to our seventh edition of our InsideAR Speaker Spotlight series!

For our seventh edition of the InsideAR Speaker Spotlight, we are happy to introduce John Murray, CTO and Co-Founder of Seebright. John co-authored the recently released book Flash: Building the Interactive Web (Platform Studies Series), an overview of Flash and how it has shaped today’s web experience. With this it comes as no surprise that John is incredibly passionate about interactive interfaces with future tech and his work at Seebright reflects that. He sees the future of interaction as a realm yet to be fully pioneered, and he’ll be helping us explore some of that uncharted territory.

Meet John Murray of SeeBright!

Meet John Murray of Seebright!

What are you going to present at InsideAR 2014?

John Murray: I will be presenting a broad look at the state of industry on input methods: where we are, where we can go and why we should go there. Input methods such as mouse and keyboard define our relationship with PCs. Touch has come to become the de facto standard for mobile devices ranging from smartphones, phablets, and ultrabooks, despite repeated attempts at the incorporation of the more precise stylus. It was with these precedents in mind that I started designing the primary input device for the Seebright headset last year, having found a lack of options that provide both expressiveness and reliability that the variety of possible AR experiences require. 

Novel input devices such as gesture recognition and voice control are far from replacing a keyboard and mouse. Augmented reality’s birth as a mainstream medium demands a tangible interaction in many of its most compelling use cases, or interactions that don’t interrupt at all. 

Have you ever attended InsideAR before and what was the most exciting part for you at previous events?

JM: I have not, I am looking forward to my first time at InsideAR

What is the next challenge in AR that you would like to see overcome?

JM: An affordable high-resolution see-through head-mounted display. And a story which can’t be told any other way.

What is your personal vision of the future of AR? What Application do you wish you had today?

JMAR will become a part of our normal day in the not so distant future, but in a very subtle way, and I don’t think it will be an all-the-time device such as our eyeglasses or even smartphone. I don’t think AR solves every problem class, and in fact I think the first are productivity and education, with expression near a third.

I’d wish I had an application that enables me to make something which requires skill and execution, but which otherwise is impossible to automate: cook a never-before-seen recipe without missing a beat or paint a picture without reference and with feedback on color choice.

We’re looking forward to hearing John’s talk “Deep Interaction for Augmented Experiences” where he’ll explore the current state of passive/active user intents, vocabulary of the intent and strength, accuracy and intuitiveness of the measured intent and how these shape a user’s experience.

That’s it from us for this week – be sure to visit our previous spotlight and if you’d like to watch some of the presentations from last year’s InsideAR event, check out our InsideAR YouTube playlist.

 


 InsideAR Munich takes place on October 29th and 30th, 2014 at the Kleine Olympiahalle in Munich. Learn more at http://www.insidear2014.com/

Need a ticket? Register here: http://www.insidear2014.com/register

 Interested in becoming a speaker? Get in touch with our team via: insidear@metaio.com

Want to join us as a journalist or become a media partner? Send us an email: press@metaio.com.


AR Weekly – Early September

September 8, 2014

Think and wonder, wonder and think.

ikea_bookbook

Experience the power of the bookbook™! (Image Courtesy of IKEA and YouTube)

Metaio | Junaio Recap

InsideAR Speaker Spotlight: Gina Chung [Augmented Blog]

InsideAR Beijing – A Quick Preview [Augmented Blog]

Join our next webinar: “Engine Creative and Tesco Discover – AR Publishing for Brands” [Augmented Blog]

Augmented Reality News

Developers react: What it’s like to be making games for Gear VR [Gamasutra]

Meet the Scientists: Dr. Josh Kvavle [Armed With Science]

Watch out Google, Sony’s coming at’cha with its Smart EyeGlass AR specs (hands-on) [Pocket-lint]

Prettify yourself in Panasoic’s augmented reality mirror [WIRED UK]

Apple’s iPhone-based augmented reality navigation concept has ‘X-ray vision’ features [Apple Insider]

New Wedding Dress App Uses ‘Augmented Reality Technology’ for Virtual Try-Ons [ABC News]

Augmented reality – how can it enhance the future of football? [Engineering.com]

Mobile app designed for Google Glass reads facial expressions [Mobile Commerce News]

Optinvent ORA-1 Developer Edition smartglasses hit Kickstarter [SlashGear]

Cotton On Launches Global Augmented Reality Inititative [Power Retail]

Augmented Reality, Other Trainers for Complex Disease [Mimic Technologies Blog]

‘Smart packaging’ solutions for connected shoppers [Sys-Con Media]

Mobile games are coming to Google Glass [Mobile Commerce News]

Could these augmented reality headsets be the future of theme parks? [Daily Mail Online]

Revamping Content with Augmented Reality [SFAMA]

The War for Our Digital Future: Virtual Reality vs. Integral Reality [WIRED]

Upcoming Events

No webinar this week folks!

Thomas Alt at Intel’s IDF14 – Creating Immersive Augmented Reality Experiences on Android Mobile Platforms Based on Intel Architecture using Metaio SDK [IDF14 San Francisco]

InsideAR Munich, October 29th – 30th [Register Here]

Pick of the Week

When it comes to technological innovations, no other company breaks down barriers like IKEA. With their latest product, the bookbook™, IKEA stands to break ground in the tech industry in ways that we could only have imagined. Check out their latest innovation in the video below and get excited for that they have in store!

#innovation #tech #siliconSweden #dohashtagsevenworkonWordpress?


AR Weekly – Beginning of September

September 2, 2014

ARen’t you glad I didn’t say it’s Monday?

Courtesy of YouTube and IKEA

Courtesy of YouTube and IKEA

Metaio | Junaio Recap

InsideAR Speaker Spotlight: Ronald Azuma [Augmented Blog]

Introducing Metaio Advanced Partner: 3D Studio Blomberg [Augmented Blog]

Don’t have 3D models? Try 2.5D! [Augmented Blog]

Augmented Reality News

What Nikola Tesla and augmented reality have in common [Technical.ly]

App tap into students’ aptitude for learning [The Age]

Gen-Next Skully-AR-1 helmet arrives with augmented reality display, rear view camera and more [Daily Bhaskar]

Star Walk 2 App Review [PASTE Magazine]

Augmented reality mobile application [Manila Standard Today]

Augmented Reality Technology Becomes More Immersive [Mobile Commerce Press]

ORA-1 Glasses to Put Android On Your Face [Tom's Guide]

Disney’s ‘Mayhem at the Mansion’ Augmented Reality Game Now Available for Download [Stitch Kingdom]

Augmented Reality Helps in Troubleshooting [PCB Design 007]

Leap Motion’s next sensor is designed specifically for virtual reality [Mashable]

Marketing a product that doesn’t exist yet [BizCommunity.com]

Epson Welcomes JBKnowledge to Moverio BT-200 Smart Glasses Developer Program [Herald Online]

Furniture Shopping with Augmented Reality [MIT Technology Review]

Virtual Reality Could Help Teach Sustainable Habits, Change Long Term Behavior [Huffington Post]

A Headset Meant to Make Augmented Reality Less of a Gimmick [MIT Technology Review]

A Smart Helmet That Gives Riders Eyes in the Back of Their Heads [Entrepreneur]

Augmented Reality Untethers SAP [SAP Events]

Upcoming Events

Webinar – Engine Creative and Tesco Discover – AR Publishing for Brands [Register Here]

SXSW Panel Picker – HoloGramma: How Tech Can ‘Bring Back’ Our Departed [Vote Here]

InsideAR Beijing, September 5th [Info Here]

InsideAR Munich, October 29 – 30th [Register Here]

Pick of the Week

As one of the most iconic uses of Augmented Reality, the IKEA Catalog App recently released its third iteration. Check out the video below to see the update in action and be sure to try it out for yourself through Google Play and iTunes.


InsideAR Speaker Spotlight: Ronald Azuma

September 1, 2014

InsideAR Munich 2014

Welcome to our third edition of our InsideAR Speaker Spotlight series.

Meet Dr. Ronald Azuma!

Meet Dr. Ronald Azuma!

For our third edition of the InsideAR Speaker Spotlight, we are happy to introduce Ronald Azuma of Intel Labs. There he leads a group that designs and prototypes novel experiences that exploit upcoming technologies. Known for defining the term “Augmented Reality,” Ronald has all written a research paper, “A Survey Of Augmented Reality,” that the single most referenced publication in the field of Augmented Reality and is listed as one of the “50 Influential Papers” by MIT Press. You can check out his website, but let’s see what he has to say about Metaio’s InsideAR and Augmented Reality:

What are you going to present at InsideAR 2014?

Ronald Azuma: I will talk about Leviathan, a series of AR demonstrations that Intel showed at CES 2014, with the support of Metaio, to inspire visitors about the potential for AR to enable new forms of storytelling. I will also discuss other strategies to make AR storytelling compelling.

Have you ever attended InsideAR before and what was the most exciting part for you at previous events?

RA: I attended InsideAR in 2012. One of the most exciting parts of this event is seeing detailed presentations about commercial usages of AR where the presenters provided details about the benefits and return on investment of using this technology in industrial and professional usages. I have rarely seen this information presented in other venues.

What is the next challenge in AR that you would like to see overcome?

RA: Many AR systems know very little about the surrounding real environment. Many know only the relative location of the AR display with respect to a marker or image, enabling augmentations only on or around that marker or image. What is needed is increased sensing, understanding, and incorporation of the surrounding real world, and making use of that information in our AR applications. One example of progress in this is the incorporation of depth sensors into platforms. The Intel RealSense SDK will run on PC’s and tablets that have depth sensors built in, and will incorporate Metaio’s 3D tracking capabilities to enable new types of AR experiences that track and sense complex 3D environments, without having to build models of such environments ahead of time.

What is your personal vision of the future of AR? What Application do you wish you had today?

RA: AR will not achieve its full potential until it becomes the basis of new forms of location-based media, enabling new forms of storytelling and immersive experiences that are different from movies, TV, and video games today. I would love to see new, compelling commercial applications that use AR as a medium for novel types of storytelling experiences. Achieving that will require developing new enabling technologies, new forms of experiences, and new business models.

Catch more of Ronald Azuma’s views on Augmented Reality and storytelling in his presentation “Augmented Reality Storytelling: Leviathan and Beyond” where he will explore Augmented Reality as the future of storytelling and a behind the scenes look into the Leviathan project.

That’s it from us for this week – be sure to visit last week’s spotlight and if you’d like to watch some of the presentations from last year’s InsideAR event, check out our InsideAR YouTube playlist.

 


InsideAR Munich takes place on October 29th and 30th, 2014 at the Kleine Olympiahalle in Munich. Learn more at http://www.insidear2014.com/

Need a ticket? Register here: http://www.insidear2014.com/register

 Interested in becoming a speaker? Get in touch with our team via: insidear@metaio.com.

You want to join us as a journalist or become a media partner? Send us an email: press [at] metaio [dot] com


AR Weekly – Late August

August 25, 2014

Today was good. Today was fun. Tomorrow is anothAR one.

I shall call him Squishy, and he shall be mine and he shall be my Squishy. (New baby lion cubs, Image courtesy of BBC)

I shall call him Squishy, and he shall be mine and he shall be my Squishy. (New white lion cubs, Image courtesy of BBC)

Metaio | Junaio Recap

InsideAR Speaker Spotlight: Kavin Andi [Augmented Blog]

InsideAR Speaker Spotlight: Court Westcott [Augmented Blog]

And hey, have you checked out our new website?

Augmented Reality News

Google Glass & Lookalikes Find Niches [EE Times]

Two Ways That Augmented Reality Could Change the Nature of Desk-Less Work [Tech the Future]

Ralph Lauren’s “smart polo shirt” shows the problem with wearable tech [PandoDaily]

Next Galaxy Corps Partners with Miami Beach Chamber of Commerce to Host The Business Innovation and Growth (B.I.G) Summit at the New World Center [CNN Money]

5 Ways Virtual and Augmented Reality Are Changing Medicine [Wall St. Cheat Sheet]

Could virtual reality convert skeptics into environmentalists? [Mother Nature Network]

Google Glass emotion detection makes wearable empath [Slash Gear]

Indoor Rock Wall Incorporates Projected Graphics for Augmented Climbing [PSFK]

Selling houses in the days of ‘virtual reality’ [Silicon Republic]

Google Glass Used To Broadcast A Live Surgery [Mobile Commerce Press]

Can Oculus Rift end virtual reality’s thirty-year struggle? [Expert Reviews]

Mercury Inpress ramps up augmented reality publishing activity [Kidscreen News]

Kerala ‘hacker’ makes $75 Google Glass copy [Emirates 24/7]

Google May Be Working On A Way To Make Google Glass Actually Look Normal [Business Insider AU]

Bosses to provide robots, drones and ‘augmented reality’ believe workers [24dash.com]

Smiles for Desserts: Augmented Reality Makes It Possible [Plaza Dental Group]

Pinlight Displays [Vimeo]

Upcoming Events

InsideAR Beijing – September 5th [Register Here]

InsideAR Munich – October 29, 30 [Register Here]

Webinar – Metaio Trivia: Content Edition [Register Here]

Pick of the Week

Are you guys familiar with David Pogue? He’s essentially one of the Yahoo’s coolests nerds offering the latest reviews and trends in technology. Just last week, he gave a review of one of our favorite devices: the Epson Moverio BT-200. He explores the pros and cons of the glasses and gives an overview of some of the cool applications already available. Check out the full article here and watch the video here.

But hey David, if you’re reading this, don’t forget to add Junaio to the list next time! :)

 


InsideAR Speaker Spotlight: Kavin Andi

August 25, 2014

InsideAR Munich 2014

Welcome to our second edition of our InsideAR Speaker Spotlight series. Without further ado: the world of Augmented Reality and Healthcare.

Meet Dr. Kavin Andi!

For our second edition of the InsideAR Speaker Spotlight, we are happy to introduce Doctor Kavin Andi, Consultant Maxillo-Facial Surgeon and Honorary Senior Clinical Lecturer specializing in Microvascular Facial Plastic & Reconstructive Surgery at St. George’s Hospital and Medical School, University of London.

In 2012 Kavin was awarded the Norman Rowe Clinical Prize by the British Association of Oral & Maxillo-Facial Surgeon for his research in Augmented Reality, Surgical Robotics, and 3D Surgical Planning. His research and practices have been life-saving as is demonstrated here. Kavin has his own website where he explores some of the more advanced technologies behind the operating room. Let’s dive in:

What are you going to present at InsideAR 2014?

Kavin Andi: I’ll be talking about how I use 3D technology to help plan complex surgery for patients who need to have facial reconstruction particularly after cancer treatment.

Have you ever attended InsideAR before and what was the most exciting part for you at previous events?

KA: This is my first conference!

What is the next challenge in AR that you would like to see overcome?

KA: The resolution of current AR glasses is not high enough for my use in surgery. Binocular higher resolution visual aids would be a great step forward.

What is your personal vision of the future of AR? What Application do you wish you had today?

KA: I see much of the 3D preparatory work that I do migrating form the pre-operative setting to real-time AR use in theatre with applications for image guidance for caner surgery, anesthetic airway management and medical education in the wider context.

 

Catch more of Kavin Andi’s views on the future of Augmented Reality in the operating room in his presentation “Rebuilding Faces using AR -Why We Have to Make The Future Now” where he will explore how 3D technologies and Augmented Reality will become essential to healthcare practitioners in all surgical specialties.

That’s it from us for this week – check out last week’s speaker and if you’d like to watch some of the presentations from last year’s InsideAR event, check out our InsideAR YouTube playlist.

 


InsideAR Munich takes place on October 29th and 30th, 2014 at the Kleine Olympiahalle in Munich. Learn more at http://www.insidear2014.com/

Need a ticket? Register here: http://www.insidear2014.com/register

 Interested in becoming a speaker? Get in touch with our team via: insidear@metaio.com


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