Weekest Links – Late July

July 21, 2014

Head in the clouds, Got no weight on my shoulders

insidear-tokyo-2014-brainberryglobal.com_

Image courtesy of Brainberry Global

 

Metaio | Junaio Recap

‘Bunnies in Newspapers,’ and Augmented Reality’s Functional Future – with Trak Lord of Metaio (Podcast #52) [Techmergence]

It’s all an illusion: How augmented reality is changing the future of retail [Retail Dive]

Doing Magic with Augmented Reality . . . for real! [Augmented Blog]

Introducing the Fabulous Frogs App: Splendid and Native [AR at Mimas]

InsideAR Tokyo, a Closer Look at the Latest Innovation in Augmented Reality [Japan Technology Information]

InsideAR Tokyo 2014 Rundown – Part 2 – The Conference [Brainberry Global]

InsideAR Tokyo 2014 Rundown – Part 1 – The Technology [Brainberry Global]

Could smartwatches finally make augmented reality attractive? [PocketNow]

SfAMA Panel Discussion – Print & Digital Unite [sfAMA]

Augmented Reality News

How Google Glass Might Be Used In Education [OpenColleges]

Why This Augmented Reality Tech Is Worth Supporting [Tech Insider]

Microsoft Patent Reveals Additional Plans For Augmented Reality [Ubergizmo]

Animin to hit UK retail this November [ToyNews]

New Lacoste app allows shoppers to ‘try on’ trainers using Augmented Reality [Retail Times]

SEGA and MJD Interactive bringing Alien: Isolation augmented reality game to San Diego Comic Con [SEGA Bits]

Augmented Realty Used on Buses at the Commonwealth Games [Go-Mash]

Microsoft Patents Google Glass Augmented Reality Headset [Know Your Mobile]

Immersive Infections [TechCrunch]

BAE Striker II ‘Iron Man’ Helmet Is The Future Of Flying [Huffington Post UK]

Former Valve VR contractor thinks the technology is bad news: Is VR too anti-social? [Tech Times]

HattrickWear: Creatively designed Augmented Reality Wear that’s more powerful than Google Glass but costs only 10% of its price! [Design You Trust]

Grow Financial Brings Augmented Reality to Tampa Bay [Broadway World] Augmented reality facilitates field maintenance [EE Times Europe]

World Augmented Reality and Virtual Reality Industry 2018: by Technology Types, Sensors (Accelerometer, Gyroscope, Haptics), Components (Camera, Controller, Gloves, HMD) [WhaTech]

Pushing the limits of augmented reality books [Kidscreen News]

Microsoft Lagging Behind Rivals In Virtual Reality Technology [Load The Game]

Kagiso Interactive Best Mobile Developers explain Augmented Reality Apps [WhaTech]

Digital Retail Innovations – IKEA Augmented Reality App [YouTube]

Modern Polaxis is an eye-popping Augmented Reality comic [Stuff]

Beacons and augmented reality: Retail’s future [CNBC]

Google’s Smart Contact Lenses Are Going to Become a Real Thing [Gizmodo]

Comic book collides with augmented reality to tell a twisted sci-fi story [CNET]

Former Valve Contractor Explains Why Virtual Reality is “Bad News” [PlayStationLifeStyle]

Augmented Reality May Be Turned On Its Head With New Holographic Optic Tech[Mobile Commerce Press]

Jaguar Concept Windshield Shows Off Augmented Reality in the Car [Mashable]

Business Schools Buy Into Oculus VR To Make Virtual Visits A Reality [Business Because]

Japan’s Glico lets snackers turn their empty boxes into augmented reality sets for Doraemon! [RocketNews24]

Upcoming Events

DLDwomen 14 – Augmented Reality Workshop & Best Practice [Information Here]

Pick of the Week

It seems like everyone has been trying to get into the Augmented Reality wearable tech game. Just today Microsoft filed some patents for its own pair of AR glasses. With major players such as Sony, Facebook, Epson, Valve, and of course Google already developing platforms for Alternative Reality, this recent announcement shows just how close the future is to an always on, always augmented world. For more information about the Microsoft patents, check out this website and here is the full patent.

microsoft augmented reality


Doing Magic with Augmented Reality… for real!

July 17, 2014

A guestpost by Andreea Raducan

If you could do magic, what would be your favorite trick? Well, some might say: “let’s make money!” So too did Simon Pierro  with his “How to get rich…!” magic trick, which he is now sharing with everyone in an amazing video proving that it is truly possible!

What is the mystery behind the “AR Money”?

The key ingredients are: a brilliant mind, some Augmented Reality “magic”, plus a sprinkle of “real” magic. From these three elements, the AR part is perhaps the easiest one. Since Simon is already equipped with the other two, all he had to do was to contact Metaio for support with the Augmented Reality part.  It all started in 2010, when he first discovered AR and its potential. At a time when AR was known only to a few, Simon found Metaio: a team he describes as “very flexible, creative and open to new ideas”, with extensive knowledge and experience in Augmented Reality. Together, they built the “Christmas show ”. “We had lots of fun” he said, and “stayed in contact for a long time”. According to him, “Metaio is very reliable”, both in terms of technology and as partners. This is why he decided to contact Metaio again in 2014 – to “be creative together”.

Where is the boundary between Augmented Reality and the real magic?

You probably noticed the hand-drawn dollar bills in the video. The role of AR in this trick is to digitally recognize (or “track”) these bills and “transform” them into realistic looking ones on the display of the device. One remarkable feature in this tracking process is the stability and robustness of the rendering: the digital banknotes follow precisely the movement of the physical ones under the tablet.

However, the “real” magic happens afterwards, when the physical, hand-drawn banknotes are transformed into real physical ones. Brilliant, isn’t it?

trial 2

So how does he manage to do this? You might wonder.

Well, as much as I wanted to find out myself, I could not convince him to reveal his secret. What I did manage to do, is to discover how ideas come to his mind. Unlike others might think, “Inspiration doesn’t just come out of the blue”, Simon says, “You need to concentrate on what you do and look for opportunities around you, never stop thinking! Then, when you have an idea, you just have to believe in it and work hard to make it happen. You need to make efforts to find that idea and then to bring it to life; it will not happen magically.”

Thus did the “How to get rich..!” idea become reality. When Simon discovered AR, he became “absolutely fascinated” by the technology. “The factor that AR and magic have in common is that they both make things appear and disappear”. The question for him was, how to bring these two together and make people believe in both. He was convinced that such a combination would open endless possibilities. He did find a way, and what an incredible way, isn’t it?! Simon just loves to be creative and work with interesting people.

1st

Simon also loves the freedom of pursuing his ideas, turning visions into reality, while interacting with so many people. He loves seeing the impact his work creates – the reactions he draws from people. Seeing how they relate to his work, “with tears in their eyes”. “Moreover, it is so interesting to see how people from different countries express their emotions and impressions differently!”

I asked Simon what he is doing with all the money. He laughed saying “they all go with my illusion”. When asked about his future ambitions, Simon says “I don’t have plans for the next 10 years. Things are changing so much! For example, 5 years ago I had no clue about Augmented Reality. Who knows what the future will bring?  You should really stay flexible and open.”

For the time being, we are about to witness one of his dreams come true: performing live in front of large public audience. This is something he wished for a long time and which is going happen, as he will be performing his magic tricks live in Mannheim  (October 28) and Munich  (October 29). If you want to see the magic for yourself, this is your chance! Until then, discover more on his website.


Weekest Links – Mid July

July 14, 2014

There was little doubt in our minds that Germany would win yesterday. Congrats to the German National Team for a victory well deserved! Now in other news. . . .

germany-wins

Image courtesy of The News Tribe

Metaio | Junaio Recap

Google’s Augmented Reality Game INGRESS now available for iOS [Augmented Blog]

Navigate Tokyo with the help of augmented reality penguins! [RocketNews24]

From kids to augmented reality: the Wearables market knows no limits [Telecom TV]

Metaio Presents Augmented Reality for Smart Watches [Augmented Blog]

Smartwatches could be a perfect home for augmented reality (Video) [TheNextWeb]

Metaio presents Augmented Reality for Smart Watches [YouTube]

Augmented Reality News

Who will win the war of the wearables? [ITProPortal]

Google’s Ingress augmented reality game quietly launches for iOS devices [TheNextWeb]

Continental showcases Augmented Reality Head-up display [ET Auto]

Eyespeak Eye Tracking Augmented Reality Glasses Set To Revolutionise Hands Free Interfaces [Geeky Gadgets]

Jaguar Land Rover projects driving data directly on the windshield [Engadget]

An Augmented Reality Windshield Tells You How to Take a Racing Line [Gizmodo]

Google Glass Makes Its Way Into A Tennessee Operating Room [Mobile Commerce Press]

Nation’s Largest MLS to Offer New Augmented Reality App to Members [MarketWatch]

‘Modern Polaxis’ travels through time, augmented reality [Comic Book Resources]

Google’s 3D Augmented Reality Tech Gives NASA a Boost [DailyTech]

Why Augmented Reality Is A Strategic Technology [BusinessWorld]

Ludwig II – Walking in the Footsteps of a Fairytale King [AppShopper]

Wearable Technology Could Be A $50 Billion Industry By 2018 [Mobile Commerce Press]

Why do we need to buy TV’s when we can simply draw one? | Tim Gentle | TEDxBendigo [YouTube]

Upcoming Events

Webinar – 3D Tracking: Edge-Based and Point Cloud [Register Here]

DLDwoment14 - Munich, July 21 – 22 [Information Here]

Pick of the Week

Jaguar Land Rover has definitely been no stranger to augmented reality concepts. Their newest concept overlays virtual racing lines and racing ghosts onto the windshield to help drivers race better. Check out the articles posted above and the video below for a demonstration of their new technology.


Weekest Links – Early July

July 7, 2014

Did you augmented your 4th with some fiARworks?

Augmented Reality in the Age of Wearables

Mr. Scully speaking on a panel of experts about the future of augmented reality.

Metaio | Junaio Recap

AR Toys Competition Jury Member #4: Introducing Pati Keilwerth [Augmented Blog]

Augmented Reality Makes Us More Human, Not Less [Tom's Guide]

Augmented Reality Made Easy – Webinar [PaperSpecs]

Augmented Reality News

Holographic optic could revolutionise augmented reality (and even works in 3D) [Stuff]

Head-up Displays: Technologies and Global Markets [Digital Journal]

The Top 5 Most Useful Augmented Reality Apps [Bidness Etc]

Oculus suspends Rift sales in China after “extreme” reselling [Vizworld]

Speck Design Collaborates with Google on Project Tango Tablet [MarketWatch]

Google’s Project Tango Could Define The Future of Augmented Reality [Benzinga]

R Security Uses Augmented Reality Video and Click to Call Through Engage Mobility to Promote Residential Protect America Security [MarketWatch]

K-Glass to be unveiled in 2015 [The Korea Herald]

Shining a light on the past: ‘Virtual Reality’ torch project missing fragments on to ancient treasures, restoring them to their former glory [Daily Mail Online]

Mobility’s Promise [Energy Biz]

Drakerz-Confrontation augmented-reality card game launches in the U.S. [VentureBeat]

Google Glass’s Thad Starner Wears the Future [IEEE Spectrum]

Enriching the User Experience with Augmented Reality Technology [Strawberry Hill]

Please DO Touch the Dinosaurs at the Natural History Museum [Smithsonian.com]

Scottish government uses augmented reality in campaign against second-hand smoke [The Drum]

FDA clearance for augmented reality device lets surgeons see each critical step before they make it [MedCity News]

Upcoming Events

Webinar – Metaio Creative: Interactive AR [Sign Up Here]

InsideAR Tokyo – July 8th [Program Info]

Wearable Technologies Conference, July 8th – 9th [Register Here]

Pick of the Week

A major difference between augmented reality and virtual reality is that augmented reality inherently has you interact with the real world while virtual reality seeks to immerse you in an entirely different reality. A panel about augmented reality and wearable computing at New York’s CE Week 2014 explored some arguments for (and against) a future embracing augmented reality. Check out the panel session below and be sure to read the article Augmented Reality Makes Us More Human, Not Less for more information.


AR Toys Competition Jury Member #4: Introducing Pati Keilwerth

July 2, 2014

All great things come to an end.

LP_AR_toys competitionNEU 1

The submission deadline for the AR Toys Competition from Toywheel and Metaio was on Monday this week and we want to specially thank all AR fans who submitted their ideas! There are great proposals and we are now checking and evaluating all of them very carefully. Our great Jury will then carefully select their favorites and we will let you know as soon as they decide the winner of the AR Junior Award and the  AR Toymaker award!

In the meantime, we would like to continue by introducing our 4th member of the awesome AR Jury …..drum roll…..

Pati_KeilworthPati Keilwerth: A storyteller par excellence

PATI KEILWERTH after finishing law school at the University Passau, was hired to coordinate the protocol of the Berlin Film Festival. She continued working for the Berlinale in various departments and for the Broadcaster rbb and some media labs – all while also studying Audiovisual Media Science at the Filmschool HFF “Konrad Wolf” in Potsdam-Babelsberg. Directly after her diploma with a thesis on international Co-Production she began employment with German filmmaker and playwright Wim Wenders.

After a three-year tenure as Wim Wenders’s Executive Assistant, she embarked on new terrain in the media industry and has been engaged in cross media and interactive storytelling ever since. The past two years she worked for RTL Disney in the online department and focuses now on projects with PATISSERIE FILM.

AR Toys competition is awesome because…

“…I’m happy to be invited to be part of the Jury. In the past years I have been very involved with interactive storytelling, games and digital toys for kids and we also frequently tested some augmented reality features with kids. They had a lot of fun. So I’m curious to see what new app ideas there are and which of these I would like to try out with the kids of my friends and family.”

Thank you, Pati for supporting us!


Last reminder AR Toys Competition & a new jury member

June 27, 2014

Weekend is coming and exactly 3 days are left to join our AR Toys Competition!

Logo_AR_Toys

The competition is open to everyone including developers, non-developers, parents, AND children all over the world. The competition features two categories: the “AR Toymaker Award” which is specifically targeted towards adults and the “AR Junior Award” is open to children and entrants under the age of 18. Each category requires the participant to submit a concept of an augmented reality game or toy.

New jury member Rolf Kosakowski

Portrait Rolf Kosakowski_finalWe are happy to introduce our latest jury member, Rolf Kosakowski to you: 46 years old he has been an entrepreneur ever since he left school. He is a huge fan of technology, in fact, there is a load of gadgets in his office and he can answer any questions related to digital tools.

Since the age of 17, Rolf has managed his own advertising agency, KB&B – The Kids Group. The company now has 25 employees, and Rolf operates it together with his wife, Julia. Throughout their international marketing activities, they have consulted customers such as; Super RTL, Sony Entertainment, Lufthansa, MIGROS, and many others in the children and family market.

Children and family marketing by KB&B – The Kids Group

By analyzing the children market trends and developing individual strategies – from TV-Spot to website, online, offline and apps – they have developed international advertising campaigns. Rolf is very proud of KB&B’s latest baby: The Lufthansa children app “Take-Off – The fun-packed journey for little passengers”, is now ranked among the top 10 free iPad apps for kids on the iTunes Store. Rolf’s Motto is: “Crazy enough to be taken seriously by kids! Serious enough to make adults understand that it’s not crazy!”

Why do you support the competition?

“App development is our most important new business field at KB&B – The Kids Group. Augmented Reality presents  a huge opportunity for all kinds of app development. Merging real life and fictional storytelling is just the perfect concept for any kind of toy. I am very happy to learn more about the ideas, and especially curious about the concepts the young participants hand in. Maybe I will be spotting some new talents?”

In your words – what’s the potential in Augmented Reality for kids?

“Kids have a huge benefit when compared to adults: They are very curious and adapt to new technologies quickly and joyfully. I believe that Augmented Reality can teach in a way that has not been possible before.  Furthermore, AR has the ability to lift kid’s fantasies to new a whole new level. I see a lot of potential in AR-apps.”

What would you like upcoming apps for kids to be like?

As with any kind of app, childrens applications should also be technically high performing, entertaining and secure. It is self-evident that they may not implement salecalls, since this in inappropriate for children  and, not to mention, illegal. They should address kids at their level: If the target group is preschoolers the app must operate without text. If it is for teenagers, then safe communication tools should be included.

But most of all, I wish that the new concepts that come out of this competition are mind blowing, creative and fresh; in other words, something that we have never seen before. So, Good luck to all the competitors. I am excited to learn about your ideas.


Augmented Baseball – Bringing Legends to Life

June 26, 2014

If you build it, he will come. 

legends to life screenshot

ltl phone screenshot1

In the 1989 film, Field of Dreams, a farmer named Ray Kinsella risks it all to build a baseball field in hopes of discover who’s voice it was that told him “If you build it, he will come.” When the field finally comes together, it becomes a sanctuary for a small group of players. The catch? They’re ghosts, Ray’s field is the only place where they can play, and he’s the only one who can see them.

Although the movie Field of Dreams was entirely fictional, the actual baseball field in Iowa where filming took place became a popular tourist attraction. To help bring the movie to life on the field, Design Mill, Inc. wants to create an augmented reality experience that brings the Ghost Players from Field of Dreams to life. The Legends to Life Project will be a channel addition to an already existing app, Insite™. After recognizing the baseball card below, Insite™ opens the channel and allows you to place a virtual Ghost Player in the real world. Currently, the app uses SLAM to drop the Ghost Player into reality and Design Mill, Inc. has plans to incorporate even more content such as iconic scenes from the movie that have been reimagined as a digital experience.

In order for the Legends to Life Project to fully to reality, Design Mill, Inc. has launched a live Kickstarter open for donations until July 13th. The funds will go to the channel’s development including 3-D modeling & animation, mobile development, graphic design, and marketing to help relive Field of Dreams and bring to life the entire team of Ghost Playersboth on the field and through trading cards. They need your help to do it!

To learn more about the Legends to Life Project be sure to visit (and support!) their Kickstarter page and Design Mill, Inc.’s website. You can also try out the experience by downloading Insite™ through Google Play and/or iTunes, selecting the “Legends to Life Project” channel, and scanning the card below.

ltl baseball carddmilogo_jpg


Metaio R&D Lab Releases 6D Augmented Reality Holodeck Technology to Developers

June 25, 2014

Yesterday we were revealing the world’s first 6D Holodeck technology that places virtual environments directly in the real world allowing smartphone users to explore them with their on-board cameras. We are now offering two sample source codes for the technology to developers so that they may build immersive and interactive experiences like next-generation augmented reality games.

IMG-Metaio-6D-AR-Experience-001

“Virtual and 360 experiences need true immersion,” said Metaio CTO Peter Meier. “If you’re in a virtual environment, you should be able to move around as if it were the real world; that’s what we want to enable with our 6D technology- we want to enable the Holodeck.”

But how does it work?

The 6D Augmented Reality Holodeck technology (or 6D-AR, for short), utilizes the latest Simultaneous Learning And Mapping (SLAM) algorithms working in tandem with the on-board motion sensors (IMUs) to anchor a virtual environment local to the user. Once the virtual environment is attached to the real world, the user can move and navigate in and around the virtual area as if it were there in real life, needing only the camera of their smart device.

IMG-Metaio-6D-AR-Experience-005

Metaio is releasing the source code of two 6D example projects on its developer’s portal. We are hoping that these examples inspire our developers and creatives to design next-generation augmented and virtual reality experiences, like an action game someone could play in reality itself, or immersive educational experiences like visiting foreign places or navigating an electron shell of an atom at close range.

The source code for the 6D-AR Holodeck examples is now available. Developers can download the Metaio SDK and the source code here.


ARchive LAPL – Augmented Education

June 20, 2014

ARchive LAPL

You may have seen the Junaio blog post about Professor Robert Hernandez’s class “Augmented Reality and Journalism.” The class successfully created a Junaio channel for the Los Angeles Public Library to make visits to the library more interactive. But once they were done, the students wanted to do more.

That’s when they brought in design firm Neon Roots. Neon Roots worked together with the students to transform the Junaio channel into a standalone iOS app. The end result app, ARchive LAPL, has all of the original content from the Junaio channel, plus a few added touches to give the app a little more flavor. You can use it in the library to participate in a scavenger hunt as you solve riddles and search for various augmented treasures hidden throughout the library.

ARchive LAPL is available on the App Store and you can visit the AR Journalism website for images to test out the app but to get the best experience you’ll have to visit the Los Angeles Public Library. Hopefully we’ll see you there!

neon roots banner


Weekest Links – Late June

June 16, 2014

Germany won today’s match 4-0! And best of luck to team USA playing later today!

augmented reality gamers

Courtesy of The Star Online

 

Metaio | Junaio Recap

Thermal Camera Turns Many Things into Interactive Surfaces [MIT Technology Review]

AR Toy Competition – Extended Deadline and Meet the Judges [Augmented Blog]

Metaio Reaches 100,000 Developers [Augmented Blog]

Free Historic Augmented Reality Tour of the Asbury Boardwalk Launches June 29 [New Jersey Stage]

#ARToys: Extended Deadline + Introducing Michaela Haberlander [Toywheel]

Meet the AR Toys Competition Jury No. 1: Csongor Baranyai [Toywheel]

Metaio’s Thermal Touch and the Future of Wearable AR Input Methods [Brainberry Global]

Augmented Reality News

Microsoft rumored to have put Project Fortaleza augmented reality glasses on hold [Mobile Nations]

Augmented reality puts players into videogame action [The Star Online]

Does Wearable Technology Have a Future? [Mobile Commerce News]

Hello, Google Glass: Microsoft tries to patent touch input for eyeglass frames [Geek Wire]

Augmented Reality Signs Could Overlay Personal Maps On The Road Ahead [psfk]

Augmented reality puts players into video game action [Yahoo 7 News]

Finding 3D pose with a monocular camera [IMV Europe]

Augmented Australia 1914-2014 has a great opening in Venice [InfoLink]

Wearable Augmented-Reality Solution for Color Blindness [UCSD Computer Science and Engineering]

Google begins testing new feature for its augmented reality glasses [Mobile Commerce News]

Augmented reality road markings and signage “could be applied as a digital layer” [Dezeen and MINI Frontiers]

Upcoming Events

Webinar – TBD

SFAMA – Print & Digital Unite! How To Create Integrated Campaigns That Get Results [Register Here]

Pre-I/O Google Glass Hackathon [Register Here]

Wearable Technologies Conference 2014, July 8-9 | USA [Register Here]

Meetup – The Today and Tomorrow of Augmented Reality, June 18 [Register Here]

InsideAR Tokyo, July 8th [Register Here]

Pick of the Week

Lowe’s has created a augmented reality room dubbed the “Holoroom” to help customers visualize home improvements using digital technology. Using a series of markers places throughout a room, Lowe’s Holoroom hopes to bring the Star Trek holodeck one step closer to reality. The Holoroom will be installed in various Lowe’s stores in Toronto this year. Read more about it here.

Courtesy of CNBC

Courtesy of CNBC


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