October 10, 2011
metaio is pleased to announce that the latest version of our Design software is now available for download.
Once again, AR is neither a sci-fi fantasy nor something limited to gimmicky one-off applications. Our design software enables anyone with a Windows PC to produce rich, interactive content. Our clients and partners use Design in trade shows, integrated marketing campaigns, classrooms, commercial applications, internal demonstrations and much more.
If you’re not already familiar with Design, you may have heard about our wonderful project with LEGO, now deployed in every LEGO-branded store in the world.
For the new 2.5 update we’ve rolled out the following updates:
- New features:
- Facetracking: for tracking a users face and overlaying3D content (e.g. hats, glasses etc.)
- Extensible tracking: for tracking in unknown environments the system automatically creates and updates an internal map of features for tracking based on the camera image. This allows you to move around freely with your camera and the system adjusts on the fly.
- Markerless tracking: Improved performance and stability
- Licensing: Licenses can be moved to another PC (only full version)
- Uses new version of BsContact renderer (184.108.40.206). For a list of features see the release notes on the Bitmanagement website.
- Several bugfixes for Unifeye and the Workflow Authority GUI
For more information, please see our web store and our extensive documentation on all of our software.
A Design license (post-activation) is bound to the user’s PC, so moving / transferring the license is not allowed. There are however cases where a user would need to transfer a license, such as when uploading to a new machine. Starting with Design 2.5, license holders will have the ability to transfer their licenses twice.
To send a request or purchase a license dongle, contact sales (at) metaio (dot) com.
To transfer your license, go here. Enter your activation key and click Get Licenses.
July 1, 2011
There are several ways of integrating augmented reality into your strategy, business model, project, product or ballpark. With junaio and its open API everything possible in mobile AR is possible. You can start right away without any monetary invest. That´s how for example artists play around or museums evaluate the latest digital technologies. And after you find out, that you can generate buzz, more turn-over and real added value for your clients you now can even integrate a junaio Plugin into your own app. That´s what publishing house Bauer Media did recently with two of their magazines and the related apps. With Smart View and Trailer View they enriched their print magazines with trailers and animations. The AR features are powered by metaio´s image processing technologies running smoothly in the background. The result is new experiences for the “readers”, new sales channels for the ad department and more creative fllexibility for the editors! And here you can see how the “Welt der Wunder” branded app works:
More information here, here and here.
June 8, 2011
I found two very intersting stories, which fit perfectly to an ongoing discussion in the AR sphere: property rights of virtual space. Is it possbile to place your interaction POI directly in front (on top, behind, around…) the outle of a competitor? Can you use the logo of a company to display your own point of view? Or: Who Owns the Advertising Space in an Augmented Reality World? The author of the one latest story John Havens points at many more open issues, which will be discussed a lot in the next years. If you do not share my opinion, what about the other story: “Heavy’s “Pirate Banker” channel is an augmented reality takeover of the Pirates of the Caribbean: On Stranger Tides “Captain Barbossa” (Geoffrey Rush) movie poster. You can place the poster in your camera view to trigger a short movie texture that reveals Goldman Sachs CEO Lloyd Blankfein as the real “pirate”. (…)”. More information about this nicely done guerilla campaign can be found: here. So, who owns the space in front of a poster? I think my new colleague Trak should make an interview with Lawrence Lessig soon… (http://www.lessig.org/info/bio/ )
May 17, 2011
While tablet computing may in future transform the whole computer industry, it is already changing the way we look at augmented reality. And this is not only because of the big display. More and more different devices for multiple OS platforms are expected to appear on the market, equipped with advanced sensors such as high-resolution cameras. The cost of data roaming is likely to drop and considering the millions of people expected to buy such a device in the next few years, there are incentives enough for optimizing augmented reality (AR) tablet software and to start creating really useful and fascinating applications taking full advantage of the promising, new capabilities. metaio, with its junaio 2.6 release, a junaio plug-in for third party app integration, and the revised mobile AR SDK Unifeye 2.5, is well prepared and ready to go for the next generation of AR applications. If you want to learn more about mobile AR in general and on tablets, everything is summed up here: http://www.metaio.com/specials/augmented-reality-on-tablets/
And here you can find a movie with almost everything we´re working on: 3D tracking, markerless 2D tracking and image processing, virtual manuals, interactive TV, smart packaging, advertising as a service, context sensitive product visualization, AR gaming and so on. By the way: to my knowledge it´s the first AR demos running on the Android 3.0 based Xoom!