Augmenting Augmented Reality: Metaio Reveals 3D Depth Sensor Support for SDK 6

October 23, 2014

metaio depth sensing capabilities

Yesterday turned out to be a very big day for the world of Augmented Reality. Why? Because Metaio unveiled a few new details about the Metaio SDK 6 – support for 3D depth-sensing camera systems.

project tango and metaioFor those of you who didn’t hear the latest news about depth-sensing cameras and the enormous improvement they pose for AR technology, we’ll kindly nudge you in the direction of our previous blog post. With that refresher you’ll see why yesterday’s news is an important stepping-stone for the future of Augmented Reality.

According to Metaio CTO and co-founder, Peter Meier, “Smartphones and tablets have historically made use of single, ‘2D’ cameras primarily intended for image capture, but as smart devices have become more powerful, we are demanding more and more from the optics of these devices.With the ability to understand depth information, mobile devices will become significantly more powerful when it comes to Augmented Reality and computer vision tasks.”

With giants like Google and Intel announcing new generations of high-tech devices that are able to “see” the world in 3D via RGB-D (Red, Green, Blue, Depth) sensors, it seems natural for Metaio to support this technology on the Metaio SDK.

The video below illustrates how added 3D sensors in both a Windows tablet and an iPad make Augmented Reality much more powerful by virtually eliminating the need for markers in many use cases, and even more importantly,, solving the occlusion problem – where virtual data is incorrectly rendered into the environment.

occiptial and ipadOccipital’s Structure Sensor is one of the first devices to be supported in the Metaio SDK. According to Occipital CEO and co-founder, Jeff Powers, “We share a common goal with Metaio of allowing developers to create powerful and convincing 3D and AR experiences. It’s why we created the Structure Sensor. Metaio’s support of the Structure Sensor and SDK will bring added realism to AR experiences with real world scale and occlusion.”

This brings new possibilities in Augmented Reality gaming by enabling digital objects to react and interact with physical environments. Indoor navigation that does not require a GPS signal will be possible and precise, and scanners that can extract 3D models from the environment will no longer be a vision of the future.

Metaio’s flagship SDK will be updated to version 6.0 during InsideAR Munich, and will support depth sensor input from devices including Occipital Structure sensor and others to come in early 2015.

“Knowing that the likes of Google and Intel are heavily investing in depth-sensing camera devices, we made sure our SDK is prepared for the next big surge of of innovation that this hardware provides developers,” says Peter Meier. With development options for iOS, Android, and Windows PC, and the most advanced tracking technology available, the Metaio SDK is the most powerful Augmented Reality developer tool on the market.

There will be a  live demonstration highlighting the important benefits of RGB-D devices  during InsideAR Munich on October 29th and 30th. Just one of the many reasons to attend this year’s most exciting Augmented Reality conference. But hurry, there are only a few days left for you to secure your ticket. Don’t miss out and join us now!

Learn more at: http://www.insidear2014.com/


Niantic’s Fascinating New (Tr)Endgame

October 17, 2014

A guest post by Vanessa Oswald

1280_Game

I’m so excited. Why? Because of the news that flooded the internet over the last couple of days; news about a book (well, three books actually) which will be far more than just mere paper novels. Welcome to James Frey’s Endgame!

You’ve probably already heard about this new multilayered project before In case you haven’t, let me try to clear things up for you:

THE BASICS

91-nNxO5k2LEndgame is a book trilogy, whose first installment was released a few days ago on Oct. 7th. The books tell a story of earth’s impending doom and 12 ancient tribes chosen to participate in a scavenger hunt across the planet: the Endgame. The task itself is simple: Find three keys hidden somewhere on earth. The obstacles though, are enormous. Only the descendants of the tribe that finds all keys during the game will survive. Essentially, your fellow players turn into your mortal enemies.

That’s all well and good, right? There’s more: The books themselves contain puzzles and clues, which will lead to a total of three real-life keys. Whoever finds a key, will receive $500,000 in solid gold. Quite an incentive to get up and out into the world, isn’t it?

But these books are only the tip of the fantasy iceberg. The planned content will consist of novellas, movies, blogs, vlogs and, most importantly, an augmented reality game for everybody all over the world. James Frey and co-author Nils Johnson-Shelton collaborated with Google’s Niantic Labs – the creators of the world’s most successful AR game ‘Ingress’ – to make this adventure possible for each and every one of us.

“I think the future of video games is not on a screen, it’s in the world”, says James Frey, “How do we turn the world into a video game, how do I make something, that allows a reader, a gamer, or a consumer to be engaged with our property everywhere they go”.

The massive project Frey inaugurated is only possible because of our modern way of living and coexistence with powerful mobile devices. The game is announced to run on both iOS and Android devices.

The Game

Endgame will be a location-based game, much like Ingress, making it possible for you to walk around a map created out of real-life Google Maps data. You can literally explore the whole world. Players will have to choose one of the twelve different ancient tribes and fight for them during the game. There will be approximately a million hotspots all over the world radiating weapons, power and protection. Once you’re close enough, you can access the hotspot and loot the special items it’s holding. The bigger the hotspot, the more power and players will be needed to access it. According to Frey and Niantic, you will also be able to attack other players if they are in a radius of 50 yards, giving you the possibility to interact closely with other participants.

12_societies

The more hotspots you’re accessing and the more enemies you’re defeating, the more powerful you’ll get. An extra bonus will be the additional clues you’ll receive. These clues will help you solve the complicated puzzle in the books. The concept itself is absolutely fascinating and since Niantic Labs has acquired a huge amount of experience with Ingress, we can probably expect one hell of a game.

By the way, you don’t have to read the books to be able to play the game and the other way around. But let’s be honest, why wouldn’t you?

The authors and masterminds of Niantic Labs created this vast universe, for all those who are hungry to not only read about their favorite adventure, but to participate in it as well. We all love to be heroes, after all. Real life and science fiction have never been so closely entwined.

I can’t wait to be a part of this epic project. I’ll see you out there. Make sure you’re ready!


As Easy as Coloring by Numbers – Metaio AR Creator InDesign Plugin

October 2, 2014

Guest post by Vanessa Oswald

indesignAttention, Creative Cats!

Metaio has been striving to make Augmented Reality (AR) more accessible to more content creating communities – designers, programmers, artists, publishers, etc. As a part of that mission, Metaio has created the perfect solution for all you creative geniuses out there: the Metaio AR Creator Plugin for Adobe’s InDesign. By bringing AR authoring tools to familiar software, Metaio opens up the AR community to those who might not have previously known about the tools to make AR. As SVP of Metaio’s Product Development team, Michael Kuhn, said, “By providing easy-to-learn AR functionality right inside Adobe InDesign, we are giving millions of creative professionals the ability to create original Augmented Reality experiences.”

The plugin rundown is fairly simple: it allows you to insert 2-D augmented content into your very own professional work with just a few clicks. All you have to do is open your project, analyze if your project is suitable for being properly tracked by smart devices, and create an additional AR-layer to add the content you want to be augmented. If you’ve used the Metaio Creator you’ll notice a familiar ranking system that will indicate how well your pages will track, allowing you to apply small changes on the spot.The plugin then allows you to export your project into the Creator, where you can make additional changes and position the content exactly the way you want it to appear. The options are virtually endless: Include videos, photos, graphics or a simple hyperlink and enhance your new and old projects with augmented, multidimensional craziness.

Watch the video below for a quick demonstration of the InDesign plugin.

It’s easy, it’s fast and it definitely looks cool, what more is there to say? Well actually. . . did I mention it’s free!  Yes, I’m not kidding. You can download the plugin in the Adobe Exchange Store, as well as in the Metaio Store.

You can count on Metaio not to stop here! As these new open community-accessible tools become stronger and more common, expect to see AR become more and more common among creative types everywhere!

We’ll give live demonstrations of the plugin next week at Adobe Max – the largest Adobe conference of the year, held in Los Angeles October 4th through 8th.

And of course, don’t forget to visit us at InsideAR on October 29th & 30th in Munich.

Enjoy the plugin! We are looking forward to seeing your augmented pieces of art!


InsideAR Beijing – A Quick Preview

September 4, 2014

InsideAR Beijing present

As with many industries, the Chinese market for AR has been rapidly growing – both in terms of industrial interest and consumer adoption. Looking at Junaio use alone, we have noticed huge surge in usage since it was localized to the Chinese version known as Moyan (or, “Magic Window” in English). It certainly appears that Augmented Reality is gaining traction in the world’s most populace nation. With the newest edition of InsideAR beginning tomorrow, we decided to put together a quick preview of the event:

Expo Floor

The Marriot Beijing City Wall features a large conference hall for our keynote speakers and presentations. With the Expo Hall a quick walk away, you can be sure that you won’t miss any of the action. Demos include Metaio 3D tracking on a automobile, next-gen AR furniture apps, Metaio face tracking and much more.Check out the full demo list and expo floor here.insideAR Beijing expo floor

Speakers

Metaio's Nicoleta Notova will be leading the morning charge.

Metaio’s Nicoleta Notova will be leading the morning charge.

InsideAR Beijing features 21 speakers who will cover a vast range of topics surrounding the Augmented Reality industry. Partners and friends from the likes of ARM, VW Shanghai, and Chengdu Economic Daily, will join us and speak about various aspects of Augmented Reality. Key topics include Augmented Reality Hardware, Industrial Augmented Reality, Augmented Reality in Print,and  Augmented Reality in Marketing. In addition to our full speaker roster, there are a series of workshops for both AR newbies and seasoned technical folk. Check out the full list of speakers here.

Program

With 10 hours of planned programs, keynotes, demos, and seminars, you can expect InsideAR Beijing to be packed from beginning to end. Check out the full day program here.

That’s it! InsideAR Beijing begins tomorrow and we can’t wait to show everyone all the cool things that we’ve prepared. Hopefully we’ll see you there!


Junaio – Now Available For A Moverio BT-200 Near You

August 14, 2014

metaio:

Some amazing news out for Junaio!

Originally posted on junaio Blog:

moverio_junaioYesterday Metaio announced that Junaio became the first Augmented Reality browser to become available on the Moverio BT-200 Apps Market! By using the Moverio’s transparent display technology with Junaio Mirage edition, you can experience one of the purest forms of Augmented Reality.

As one of the most widely used Augmented Reality browsers in the world, Junaio brings a big audience to the Moverio platform. With the “see through” capabilities enabled, Junaio and the Moverio BT-200 make the perfect pair. As Mr. Atsunari Tsuda, General Manager of HMD Business Management Department, Epson, put it “Epson is excited to have one of the most popular AR browsers debut on the Moverio Apps Market. By onboarding the Junaio developer ecosystem, we are confident that the Moverio platform features some of the best and most innovate Augmented Reality content available today.”

For more information on the Epson Moverio BT-200, check out Epson’s website. For more…

View original 18 more words


Weekest Links – Beginning of June

June 2, 2014

I’m sooo fancy.

Auggie Award

The Metaio team wins the Auggie Award for Best AR Campaign at AWE 2014

Metaio | Junaio Recap

Thomas Alt (CEO, Metaio) Big Visions for the Interactive World – at AWE 2014:

Metaio’s Thermal Touch is an augmented reality interface designed for the future of wearable displays [psfk]

Thermal Touch, The AR Prototype, Will Fill Up The Google Glass Experience! [Load The Game]

Augmented Reality Assists in Medical Learning [Augmented Blog]

USC Annenberg Professor Robert Hernandez Will Be Speaking at AWE 2014 [Junaio Blog]

Thermal Touch can turn any surface into a tablet [Geek.com]

Metaio’s ‘Thermal Touch’ Technology Turns Everything Into A Touchscreen [Digital Trends]

‘Thermal Touch’ Tech Turns Any Surface Into a Touch Screen [PC Magazine]

Metaio unveils thermal imaging R&D for future use in wearable augmented reality headsets [Augmented Blog]

With ‘Thermal Touch’ tech, the world is your touchscreen [VentureBeat]

Metaio’s Thermal Touch And The Future Of Augmented Reality User Interfaces [TechCrunch]

Metaio unveils Thermal Touch technology for making user interfaces out of thin air [Gigaom]

Metaio is combining infrared and augmented reality technology to turn any surface into a touchscreen [TheNextWeb]

Metaio Thermal Touch uses hot fingers to make anything AR [SlashGear]

Smartglass interface turns any surface into a touchscreen using AR and fingertip heat [Engadget]

New Thermal Technology Turns the Entire World into a Touchscreen [Gizmodo]

InsideAR Goes Global: Metaio to Host Augmented Reality Conferences in Munich, Tokyo and Beijing [Augmented Blog]

Google Acquires Augmented Reality Translation Company Quest Visual [Augmented Blog]

Augmented Reality News

Leap Motion’s Gesture Control Finds Niche Uses In Medicine, Art and Augmented Reality [Singularity HUD]

Futuristic Helmets Use Smart Glasses, Augmented Reality [Discovery News]

Google Glasses Could Ding Big Retails Sears, JC Penny and More [The Street]

Forget vacuum cleaners, Dyson prototyped a Google Glass-like AR headset [TheNextWeb]

This augmented reality motorcycle helmet could save your life [Engadget]

Hands on with Meta Pro, the futuristic augmented reality glasses [The Sydney Morning Herald]

Sight for sore eyes: Augmented reality without the discomfort [Space Daily]

How augmented reality wants to help you shop [Network World]

Augmented reality: Where’s the venture capital? [VentureBeat]

Augmented Reality Moves to the Enterprise [Mobile Enterprise]

Google glass for war: The US Military funded smart helmet that can beam information to soldiers on the battlefield [DailyMail.co.uk]

Could augmented reality save the traditional wristwatch? [BBC News]

Upcoming Events

Webinar: Metaio Suite Introduction [Register Here]

InsideAR Tokyo [Register Here]

Pick of the Week

There’s been plenty of press around Metaio’s latest ‘Thermal Touch’ prototype. Anyone who visited the Metaio booth at AWE 2014 got to see it in action. If you were unable to attend AWE 2014 and want to learn more, be sure to look for the prototype at future Metaio events (such as insideAR), check out the articles above, and the video below.


Weekest Links – Late-Mid May

May 19, 2014

Ain’t it fun living in the AR world

 

Courtesy of VR-Zone

Courtesy of VR-Zone

Metaio | Junaio Recap

3D Geospatial Geneva Showcase [Augmented Blog]

Global Augmented Reality Toys Competition Launched [Creative Guerrilla Marketing]

Vote for Metaio in the 2014 AWE Auggies [Augmented Blog]

Augmented Reality News

Leap Motion grows up with applications in augmented reality and physical therapy [Gigaom]

Google acquires Quest Visual to integrate its Word Lens augmented reality technology into Google Translate [TheNextWeb]

What designers need to make wearable tech exciting again [TheNextWeb]

How Augmented Would You Like Your Reality? Part 1 [EE Times]

How Augmented Would You Like Your Reality? Part 2 [EE Times]

Fuji Film breaths life to pictures with Augmented Reality [VR-Zone]

Play Pool Like In A Video Game With This Cool Augmented Reality Setup [Gizmodo]

4 years in, augmented reality in smartphones has yet to catch on [Computerworld]

I Am An Augmented Reality Creator [Alaska Public Media]

Hack the Park! Hackathon (Last day to apply) [huis voor beeld cultuur]

Upcoming Events

Augmented World Expo 2014: Come see Metaio in Santa Clara! [AWE homepage]

#MetaioWearsVuzix – Europe Giveaway [Register Here]

Webinar: No webinar this week, sorry folks! [Motivation]

Pick of the Week

It’s no secret that voice commands can sometimes be finicky. Minuum Keyboard provides a solution with their head movement-powered typing keyboard made for Google Glass. Check out the video below for a demonstration and this article for more information.


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