All About Augmented Reality
June 24, 2009
I´ve just finished a book review about the recently released “All about Augmented Reality”. As it is fully and only in japanese language the review of the pictures was done pretty fast. But for all my japanese readers and fans of AR and typography I can recommend one of the first trivial books about this revolutionary topic. The best way to find it in the net or your local shibuya bookstore might be the ISBN numer – hey, at least I was able to read this: ISBN978-4-8222-1083-0
As far as I understood it the book gives a good wrap-up and components overview about the state of the art in augmented reality. I bet, there are some books to follow in one of the languages I am able to read and write. I will keep you updated.
iLive and iPlay
June 10, 2009
Let me introduce my charming colleague Katha and two of our iPhone apps to you. While the latter are available in the app store, it was only Mihai Corlan who had the pleasure of a live-demo at this years Webinale…
Have a nive day!
Driven by…
June 4, 2009
… content, there are some AR applications, which still work really nice with just a simple piece of paper. Julian Perretta´s work for example, seems to be so catchy, that it´s worth to mention. But if you put a marker on something inadequate (for example an oily food box) and fail to produce both a nice game logic and fancy design, augmented reality becomes totally obsolete. Driven by nothing. And because I am driven by augmented reality I don´t want immersive “campaigns” to be as attractive as a modem. This unique interface is at the beginning. But some ideas in the last months look like the end is near. So here´s my official call for content and optical reference quality, if it isn´t technology driven, like university demos. Still I have to mention this application like a mantra again. Because the form follows the function, thus it is good (information) design…
Via Bewegungsmelder and Augmented Times.

German software engineering, italian style …

